[Mesa-dev] [PATCH 4/8] glcpp: Honor the GL context's DisableGLSLLineContinuations option
Carl Worth
cworth at cworth.org
Wed Dec 5 17:32:13 PST 2012
And simply don't call into the function that removes line continuations.
---
src/glsl/glcpp/pp.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/glsl/glcpp/pp.c b/src/glsl/glcpp/pp.c
index 5f86a49..3f33648 100644
--- a/src/glsl/glcpp/pp.c
+++ b/src/glsl/glcpp/pp.c
@@ -155,7 +155,9 @@ glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log,
{
int errors;
glcpp_parser_t *parser = glcpp_parser_create (extensions, gl_ctx->API);
- *shader = remove_line_continuations(parser, *shader);
+
+ if (! gl_ctx->Const.DisableGLSLLineContinuations)
+ *shader = remove_line_continuations(parser, *shader);
glcpp_lex_set_source_string (parser, *shader);
--
1.7.10
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