[Mesa-dev] [PATCH 2/6] mesa: Fix GL error generation in glBlitFramebuffer()

Anuj Phogat anuj.phogat at gmail.com
Wed Dec 12 15:25:47 PST 2012


Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
 src/mesa/main/fbobject.c |   10 +++++++++-
 1 files changed, 9 insertions(+), 1 deletions(-)

diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 4b7d4ab..9e32836 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2856,7 +2856,15 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
 	 mask &= ~GL_STENCIL_BUFFER_BIT;
       }
       else if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
-	       _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
+               _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS) ||
+               /* OpenGL/ES specification is not very clear about it. But GLES3
+                * conformance test expects GL_INVALID_OPERATION in case of below
+                * listed combination of formats for read/draw buffers.
+                */
+               (readRb->InternalFormat == GL_DEPTH32F_STENCIL8 &&
+                drawRb->InternalFormat == GL_DEPTH24_STENCIL8) ||
+               (readRb->InternalFormat == GL_DEPTH24_STENCIL8 &&
+                drawRb->InternalFormat == GL_DEPTH32F_STENCIL8)) {
 	 /* There is no need to check the stencil datatype here, because
 	  * there is only one: GL_UNSIGNED_INT.
 	  */
-- 
1.7.7.6



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