[Mesa-dev] [PATCH] gallivm: fix texel fetch for array textures (2)
sroland at vmware.com
sroland at vmware.com
Fri Dec 14 12:25:45 PST 2012
From: Roland Scheidegger <sroland at vmware.com>
a460aea3f14222af46f88d1bc686f82180b8a872 wasn't entirely correct,
since all coords are already ints hence need to skip the iround.
Passes piglit texelFetch with sampler1DArray/sampler2DArray.
---
src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 6839478..f1d2f51 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -984,7 +984,6 @@ lp_build_layer_coord(struct lp_build_sample_context *bld,
{
LLVMValueRef maxlayer;
- layer = lp_build_iround(&bld->coord_bld, layer);
maxlayer = bld->dynamic_state->depth(bld->dynamic_state,
bld->gallivm, unit);
maxlayer = lp_build_sub(&bld->int_bld, maxlayer, bld->int_bld.one);
@@ -1041,9 +1040,11 @@ lp_build_sample_common(struct lp_build_sample_context *bld,
derivs = &face_derivs;
}
else if (target == PIPE_TEXTURE_1D_ARRAY) {
- *r = lp_build_layer_coord(bld, unit, *t);
+ *r = lp_build_iround(&bld->coord_bld, *t);
+ *r = lp_build_layer_coord(bld, unit, *r);
}
else if (target == PIPE_TEXTURE_2D_ARRAY) {
+ *r = lp_build_iround(&bld->coord_bld, *r);
*r = lp_build_layer_coord(bld, unit, *r);
}
--
1.7.9.5
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