[Mesa-dev] [PATCH 1/4] meta: Pause/resume an active occlusion query over any meta operation
Carl Worth
cworth at cworth.org
Mon Dec 17 14:24:35 PST 2012
This avoids the occlusion query erroneously accumulating results during the
meta operation.
This fixes the following es3conform tests:
occlusion_query_draw_occluded.test
occlusion_query_clear
occlusion_query_custom_framebuffer
occlusion_query_stencil_test
occlusion_query_discarded_fragments
---
src/mesa/drivers/common/meta.c | 21 +++++++++++++++++++++
1 file changed, 21 insertions(+)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index f95d207..e66476c 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -54,6 +54,7 @@
#include "main/pixel.h"
#include "main/pbo.h"
#include "main/polygon.h"
+#include "main/queryobj.h"
#include "main/readpix.h"
#include "main/scissor.h"
#include "main/shaderapi.h"
@@ -89,6 +90,9 @@ struct save_state
{
GLbitfield SavedState; /**< bitmask of MESA_META_* flags */
+ /** MESA_META_CLEAR (and others?) */
+ struct gl_query_object *CurrentOcclusionObject;
+
/** MESA_META_ALPHA_TEST */
GLboolean AlphaEnabled;
GLenum AlphaFunc;
@@ -479,6 +483,13 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
if (save->TransformFeedbackNeedsResume)
_mesa_PauseTransformFeedback();
+ /* After saving the current occlusion object, call EndQuery so that no
+ * occlusion querying will be active during the meta-operation.
+ */
+ save->CurrentOcclusionObject = ctx->Query.CurrentOcclusionObject;
+ if (save->CurrentOcclusionObject)
+ _mesa_EndQuery(save->CurrentOcclusionObject->Target);
+
if (state & MESA_META_ALPHA_TEST) {
save->AlphaEnabled = ctx->Color.AlphaEnabled;
save->AlphaFunc = ctx->Color.AlphaFunc;
@@ -807,6 +818,16 @@ _mesa_meta_end(struct gl_context *ctx)
struct save_state *save = &ctx->Meta->Save[ctx->Meta->SaveStackDepth - 1];
const GLbitfield state = save->SavedState;
+ /* After starting a new occlusion query, initialize the results to the
+ * values saved previously. The driver will then continue to increment
+ * these values.
+ */
+ if (save->CurrentOcclusionObject) {
+ _mesa_BeginQuery(save->CurrentOcclusionObject->Target,
+ save->CurrentOcclusionObject->Id);
+ ctx->Query.CurrentOcclusionObject->Result = save->CurrentOcclusionObject->Result;
+ }
+
if (state & MESA_META_ALPHA_TEST) {
if (ctx->Color.AlphaEnabled != save->AlphaEnabled)
_mesa_set_enable(ctx, GL_ALPHA_TEST, save->AlphaEnabled);
--
1.7.10.4
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