[Mesa-dev] [PATCH 4/4] r600g: refactor and make streamout dumping more informative
Marek Olšák
maraeo at gmail.com
Wed Dec 19 08:24:36 PST 2012
---
src/gallium/drivers/r600/r600_shader.c | 33 ++++++++++++++++++++------------
1 file changed, 21 insertions(+), 12 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 470a345..bca62ad 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -108,6 +108,26 @@ static int r600_shader_from_tgsi(struct r600_screen *rscreen,
struct r600_pipe_shader *pipeshader,
struct r600_shader_key key);
+static void r600_dump_streamout(struct pipe_stream_output_info *so)
+{
+ unsigned i;
+
+ fprintf(stderr, "STREAMOUT\n");
+ for (i = 0; i < so->num_outputs; i++) {
+ unsigned mask = ((1 << so->output[i].num_components) - 1) <<
+ so->output[i].start_component;
+ fprintf(stderr, " %i: MEM_STREAM0_BUF%i[%i..%i] <- OUT[%i].%s%s%s%s%s\n",
+ i, so->output[i].output_buffer,
+ so->output[i].dst_offset, so->output[i].dst_offset + so->output[i].num_components - 1,
+ so->output[i].register_index,
+ mask & 1 ? "x" : "",
+ mask & 2 ? "y" : "",
+ mask & 4 ? "z" : "",
+ mask & 8 ? "w" : "",
+ so->output[i].dst_offset < so->output[i].start_component ? " (will lower)" : "");
+ }
+}
+
int r600_pipe_shader_create(struct pipe_context *ctx,
struct r600_pipe_shader *shader,
struct r600_shader_key key)
@@ -127,18 +147,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
tgsi_dump(sel->tokens, 0);
if (sel->so.num_outputs) {
- unsigned i;
- fprintf(stderr, "STREAMOUT\n");
- for (i = 0; i < sel->so.num_outputs; i++) {
- unsigned mask = ((1 << sel->so.output[i].num_components) - 1) <<
- sel->so.output[i].start_component;
- fprintf(stderr, " %i: MEM_STREAM0_BUF%i OUT[%i].%s%s%s%s\n", i,
- sel->so.output[i].output_buffer, sel->so.output[i].register_index,
- mask & 1 ? "x" : "_",
- (mask >> 1) & 1 ? "y" : "_",
- (mask >> 2) & 1 ? "z" : "_",
- (mask >> 3) & 1 ? "w" : "_");
- }
+ r600_dump_streamout(&sel->so);
}
}
r = r600_shader_from_tgsi(rctx->screen, shader, key);
--
1.7.10.4
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