[Mesa-dev] [PATCH 06/10] glsl: Add a note about a surprising feature of gl_uniform_storage->type.

Eric Anholt eric at anholt.net
Mon Dec 24 09:53:32 PST 2012


---
 src/glsl/ir_uniform.h |    4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/glsl/ir_uniform.h b/src/glsl/ir_uniform.h
index 913c537..30e6f26 100644
--- a/src/glsl/ir_uniform.h
+++ b/src/glsl/ir_uniform.h
@@ -80,6 +80,10 @@ struct gl_uniform_driver_storage {
 
 struct gl_uniform_storage {
    char *name;
+   /** Type of this uniform data stored.
+    *
+    * In the case of an array, it's the type of a single array element.
+    */
    const struct glsl_type *type;
 
    /**
-- 
1.7.10.4



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