[Mesa-dev] [RFC PATCH 03/26] mesa: add stubs for new entrypoints for ARB_texture_multisample
Chris Forbes
chrisf at ijw.co.nz
Sat Dec 29 04:35:16 PST 2012
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/mesa/main/multisample.c | 15 +++++++++++++++
src/mesa/main/multisample.h | 5 +++++
src/mesa/main/teximage.c | 20 ++++++++++++++++++++
src/mesa/main/teximage.h | 15 +++++++++++++++
4 files changed, 55 insertions(+)
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index 347e98e..0cc8eaf 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -60,3 +60,18 @@ _mesa_init_multisample(struct gl_context *ctx)
ctx->Multisample.SampleCoverageValue = 1.0;
ctx->Multisample.SampleCoverageInvert = GL_FALSE;
}
+
+void GLAPIENTRY
+_mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val)
+{
+ assert(!"Not implemented");
+ // TODO: make this work
+}
+
+void GLAPIENTRY
+_mesa_SampleMaski(GLuint index, GLbitfield mask)
+{
+ assert(!"Not implemented");
+ // TODO: make this work
+}
+
diff --git a/src/mesa/main/multisample.h b/src/mesa/main/multisample.h
index 30726c3..9810e6a 100644
--- a/src/mesa/main/multisample.h
+++ b/src/mesa/main/multisample.h
@@ -37,5 +37,10 @@ _mesa_SampleCoverage(GLclampf value, GLboolean invert);
extern void
_mesa_init_multisample(struct gl_context *ctx);
+extern void GLAPIENTRY
+_mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat* val);
+
+extern void GLAPIENTRY
+_mesa_SampleMaski(GLuint index, GLbitfield mask);
#endif
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 7a0d944..078ac71 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3941,3 +3941,23 @@ _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
}
_mesa_unlock_texture(ctx, texObj);
}
+
+/** GL_ARB_texture_multisample */
+
+void GLAPIENTRY
+_mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
+ GLint internalformat, GLsizei width, GLsizei height,
+ GLboolean fixedsamplelocations)
+{
+ assert(!"Not implemented");
+ /* allocate a single 2d multisample texture */
+}
+
+void GLAPIENTRY
+_mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
+ GLint internalformat, GLsizei width, GLsizei height,
+ GLsizei depth, GLboolean fixedsamplelocations)
+{
+ assert(!"Not implemented");
+ /* allocate an array of 2d multisample textures */
+}
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 65e9333..b648aef 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -289,6 +289,21 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
extern void GLAPIENTRY
_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
+extern void GLAPIENTRY
+_mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
+ GLint internalformat, GLsizei width, GLsizei height,
+ GLboolean fixedsamplelocations);
+
+extern void GLAPIENTRY
+_mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
+ GLint internalformat, GLsizei width, GLsizei height,
+ GLsizei depth, GLboolean fixedsamplelocations);
+
+extern void GLAPIENTRY
+_mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
+
+extern void GLAPIENTRY
+_mesa_SampleMaski(GLuint index, GLbitfield mask);
/*@}*/
--
1.8.0.3
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