[Mesa-dev] [RFC PATCH 08/26] glsl: add support for ARB_texture_multisample

Chris Forbes chrisf at ijw.co.nz
Sat Dec 29 04:35:21 PST 2012


V2: emit `sample` parameter properly for multisample texelFetch()

Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
 src/glsl/builtin_types.h                            | 19 +++++++++++++++++++
 .../builtins/profiles/ARB_texture_multisample.glsl  | 18 ++++++++++++++++++
 src/glsl/builtins/tools/generate_builtins.py        |  1 +
 src/glsl/builtins/tools/texture_builtins.py         | 21 +++++++++++++++++++--
 src/glsl/glcpp/glcpp-parse.y                        |  4 ++++
 src/glsl/glsl_lexer.ll                              | 16 ++++++++++------
 src/glsl/glsl_parser.yy                             | 11 +++++++++--
 src/glsl/glsl_parser_extras.cpp                     |  1 +
 src/glsl/glsl_parser_extras.h                       |  2 ++
 src/glsl/glsl_types.cpp                             | 17 +++++++++++++++++
 src/glsl/glsl_types.h                               |  5 ++++-
 src/glsl/standalone_scaffolding.cpp                 |  1 +
 12 files changed, 105 insertions(+), 11 deletions(-)
 create mode 100644 src/glsl/builtins/profiles/ARB_texture_multisample.glsl

diff --git a/src/glsl/builtin_types.h b/src/glsl/builtin_types.h
index a4c995f..7c18a98 100644
--- a/src/glsl/builtin_types.h
+++ b/src/glsl/builtin_types.h
@@ -347,3 +347,22 @@ const glsl_type glsl_type::builtin_ARB_texture_cube_map_array_types[] = {
 	     GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT, "usamplerCubeArray"),
 };
 /*@}*/
+
+/** \name Sampler types added by GL_ARB_texture_multisample
+ */
+/*@{*/
+const glsl_type glsl_type::builtin_ARB_texture_multisample_types[] = {
+   glsl_type(GL_SAMPLER_2D_MULTISAMPLE,
+            GLSL_SAMPLER_DIM_MS, 0, 0, GLSL_TYPE_FLOAT, "sampler2DMS"),
+   glsl_type(GL_INT_SAMPLER_2D_MULTISAMPLE,
+            GLSL_SAMPLER_DIM_MS, 0, 0, GLSL_TYPE_INT, "isampler2DMS"),
+   glsl_type(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,
+            GLSL_SAMPLER_DIM_MS, 0, 0, GLSL_TYPE_UINT, "usampler2DMS"),
+   glsl_type(GL_SAMPLER_2D_MULTISAMPLE_ARRAY,
+            GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_FLOAT, "sampler2DMSArray"),
+   glsl_type(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,
+            GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_INT, "isampler2DMSArray"),
+   glsl_type(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,
+            GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_UINT, "usampler2DMSArray"),
+};
+/*@}*/
diff --git a/src/glsl/builtins/profiles/ARB_texture_multisample.glsl b/src/glsl/builtins/profiles/ARB_texture_multisample.glsl
new file mode 100644
index 0000000..4fa67e9
--- /dev/null
+++ b/src/glsl/builtins/profiles/ARB_texture_multisample.glsl
@@ -0,0 +1,18 @@
+#version 130
+#extension GL_ARB_texture_multisample : enable
+
+ivec2 textureSize( sampler2DMS sampler);
+ivec2 textureSize(isampler2DMS sampler);
+ivec2 textureSize(usampler2DMS sampler);
+
+ivec3 textureSize( sampler2DMSArray sampler);
+ivec3 textureSize(isampler2DMSArray sampler);
+ivec3 textureSize(usampler2DMSArray sampler);
+
+ vec4 texelFetch( sampler2DMS sampler, ivec2 P, int sample);
+ivec4 texelFetch(isampler2DMS sampler, ivec2 P, int sample);
+uvec4 texelFetch(usampler2DMS sampler, ivec2 P, int sample);
+
+ vec4 texelFetch( sampler2DMSArray sampler, ivec3 P, int sample);
+ivec4 texelFetch(isampler2DMSArray sampler, ivec3 P, int sample);
+uvec4 texelFetch(usampler2DMSArray sampler, ivec3 P, int sample);
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 2cfb1a3..2b2a691 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -189,6 +189,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
    st->OES_EGL_image_external_enable = true;
    st->ARB_shader_bit_encoding_enable = true;
    st->ARB_texture_cube_map_array_enable = true;
+   st->ARB_texture_multisample_enable = true;
    _mesa_glsl_initialize_types(st);
 
    sh->ir = new(sh) exec_list;
diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py
index 654eb06..54c7e45 100755
--- a/src/glsl/builtins/tools/texture_builtins.py
+++ b/src/glsl/builtins/tools/texture_builtins.py
@@ -57,6 +57,15 @@ def get_txs_dim(sampler_type):
         return 2
     return get_coord_dim(sampler_type)
 
+def has_lod(sampler_type):
+    if 'Buffer' in sampler_type: return False
+    if 'Rect' in sampler_type: return False
+    if 'MS' in sampler_type: return False
+    return True
+
+def has_sample(sampler_type):
+    return 'MS' in sampler_type
+
 def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0):
     coord_dim = get_coord_dim(sampler_type)
     extra_dim = get_extra_dim(sampler_type, variant & Proj, unused_fields)
@@ -77,8 +86,10 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0):
         print "\n       (declare (in) " + vec_type("i" if tex_inst == "txf" else "", coord_dim + extra_dim) + " P)",
     if tex_inst == "txl":
         print "\n       (declare (in) float lod)",
-    elif ((tex_inst == "txf" or tex_inst == "txs") and "Buffer" not in sampler_type and "Rect" not in sampler_type):
+    elif ((tex_inst == "txf" or tex_inst == "txs") and has_lod(sampler_type)):
         print "\n       (declare (in) int lod)",
+    elif tex_inst == "txf" and has_sample(sampler_type):
+          print "\n       (declare (in) int sample)",
     elif tex_inst == "txd":
         grad_type = vec_type("", sampler_dim)
         print "\n       (declare (in) " + grad_type + " dPdx)",
@@ -126,8 +137,10 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0):
     if tex_inst == "txb":
         print "(var_ref bias)",
     elif tex_inst == "txs" or tex_inst == "txf":
-        if "Rect" not in sampler_type and "Buffer" not in sampler_type:
+        if has_lod(sampler_type):
             print "(var_ref lod)",
+        elif tex_inst == 'txf' and has_sample(sampler_type):
+            print "(var_ref sample)",
         else:
             print "(constant int (0))"
     elif tex_inst == "txl":
@@ -173,6 +186,8 @@ def generate_texture_functions(fs):
     generate_fiu_sigs("txs", "Buffer")
     generate_fiu_sigs("txs", "CubeArray")
     generate_sigs("", "txs", "CubeArrayShadow")
+    generate_fiu_sigs("txs", "2DMS")
+    generate_fiu_sigs("txs", "2DMSArray")
     end_function(fs, "textureSize")
 
     start_function("texture")
@@ -283,6 +298,8 @@ def generate_texture_functions(fs):
     generate_fiu_sigs("txf", "1DArray")
     generate_fiu_sigs("txf", "2DArray")
     generate_fiu_sigs("txf", "Buffer")
+    generate_fiu_sigs("txf", "2DMS")
+    generate_fiu_sigs("txf", "2DMSArray")
     end_function(fs, "texelFetch")
 
     start_function("texelFetchOffset")
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 380a1d9..f8bd97a 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1222,6 +1222,10 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
 
 	      if (extensions->ARB_texture_cube_map_array)
 	         add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1);
+
+	      if (extensions->ARB_texture_multisample)
+	         add_builtin_define(parser, "GL_ARB_texture_multisample", 1);
+
 	   }
 	}
 
diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll
index 2f66c58..daf5b23 100644
--- a/src/glsl/glsl_lexer.ll
+++ b/src/glsl/glsl_lexer.ll
@@ -315,6 +315,15 @@ usamplerCube		KEYWORD(130, 300, 130, 300, USAMPLERCUBE);
 usampler1DArray		KEYWORD(130, 300, 130, 0, USAMPLER1DARRAY);
 usampler2DArray		KEYWORD(130, 300, 130, 300, USAMPLER2DARRAY);
 
+   /* additional keywords in ARB_texture_multisample, included in GLSL 1.50 */
+   /* these are reserved but not defined in GLSL 3.00 */
+sampler2DMS        KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, SAMPLER2DMS);
+isampler2DMS       KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMS);
+usampler2DMS       KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, USAMPLER2DMS);
+sampler2DMSArray   KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, SAMPLER2DMSARRAY);
+isampler2DMSArray  KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMSARRAY);
+usampler2DMSArray  KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, USAMPLER2DMSARRAY);
+
 samplerCubeArray	{
 			  if (yyextra->ARB_texture_cube_map_array_enable)
 			     return SAMPLERCUBEARRAY;
@@ -340,6 +349,7 @@ samplerCubeArrayShadow	{
 			     return IDENTIFIER;
 		}
 
+
 samplerExternalOES		{
 			  if (yyextra->OES_EGL_image_external_enable)
 			     return SAMPLEREXTERNALOES;
@@ -531,12 +541,6 @@ atomic_uint	KEYWORD(0, 300, 0, 0, ATOMIC_UINT);
 patch		KEYWORD(0, 300, 0, 0, PATCH);
 sample		KEYWORD(0, 300, 0, 0, SAMPLE);
 subroutine	KEYWORD(0, 300, 0, 0, SUBROUTINE);
-sampler2DMS	KEYWORD(0, 300, 0, 0, SAMPLER2DMS);
-isampler2DMS	KEYWORD(0, 300, 0, 0, ISAMPLER2DMS);
-usampler2DMS	KEYWORD(0, 300, 0, 0, USAMPLER2DMS);
-sampler2DMSArray KEYWORD(0, 300, 0, 0, SAMPLER2DMSARRAY);
-isampler2DMSArray KEYWORD(0, 300, 0, 0, ISAMPLER2DMSARRAY);
-usampler2DMSArray KEYWORD(0, 300, 0, 0, USAMPLER2DMSARRAY);
 
 
 [_a-zA-Z][_a-zA-Z0-9]*	{
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index d849466..97c6b82 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -108,6 +108,8 @@ static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
 %token USAMPLER2DARRAY USAMPLERCUBEARRAY
 %token SAMPLER2DRECT ISAMPLER2DRECT USAMPLER2DRECT SAMPLER2DRECTSHADOW
 %token SAMPLERBUFFER ISAMPLERBUFFER USAMPLERBUFFER
+%token SAMPLER2DMS ISAMPLER2DMS USAMPLER2DMS
+%token SAMPLER2DMSARRAY ISAMPLER2DMSARRAY USAMPLER2DMSARRAY
 %token SAMPLEREXTERNALOES
 %token STRUCT VOID_TOK WHILE
 %token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER
@@ -138,8 +140,7 @@ static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
 %token SAMPLER3DRECT
 %token SIZEOF CAST NAMESPACE USING
 %token COHERENT RESTRICT READONLY WRITEONLY RESOURCE ATOMIC_UINT PATCH SAMPLE
-%token SUBROUTINE SAMPLER2DMS ISAMPLER2DMS USAMPLER2DMS SAMPLER2DMSARRAY
-%token ISAMPLER2DMSARRAY USAMPLER2DMSARRAY
+%token SUBROUTINE
 
 %token ERROR_TOK
 
@@ -1459,6 +1460,12 @@ basic_type_specifier_nonarray:
 	| USAMPLER2DARRAY	{ $$ = "usampler2DArray"; }
 	| USAMPLERBUFFER	{ $$ = "usamplerBuffer"; }
 	| USAMPLERCUBEARRAY	{ $$ = "usamplerCubeArray"; }
+	| SAMPLER2DMS		{ $$ = "sampler2DMS"; }
+	| ISAMPLER2DMS		{ $$ = "isampler2DMS"; }
+	| USAMPLER2DMS		{ $$ = "usampler2DMS"; }
+	| SAMPLER2DMSARRAY	{ $$ = "sampler2DMSArray"; }
+	| ISAMPLER2DMSARRAY	{ $$ = "isampler2DMSArray"; }
+	| USAMPLER2DMSARRAY	{ $$ = "usampler2DMSArray"; }
 	;
 
 precision_qualifier:
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index b460c86..408fe04 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -462,6 +462,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
    EXT(ARB_uniform_buffer_object,      true,  false, true,  true,  false,     ARB_uniform_buffer_object),
    EXT(OES_standard_derivatives,       false, false, true,  false,  true,     OES_standard_derivatives),
    EXT(ARB_texture_cube_map_array,     true,  false, true,  true,  false,     ARB_texture_cube_map_array),
+   EXT(ARB_texture_multisample,        true,  false, true,  true,  false,     ARB_texture_multisample),
 };
 
 #undef EXT
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 46e0784..dbe9f76 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -272,6 +272,8 @@ struct _mesa_glsl_parse_state {
    bool OES_standard_derivatives_warn;
    bool ARB_texture_cube_map_array_enable;
    bool ARB_texture_cube_map_array_warn;
+   bool ARB_texture_multisample_enable;
+   bool ARB_texture_multisample_warn;
    /*@}*/
 
    /** Extensions supported by the OpenGL implementation. */
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 71b1850..0fc9c6d 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -154,6 +154,8 @@ glsl_type::sampler_index() const
       return TEXTURE_BUFFER_INDEX;
    case GLSL_SAMPLER_DIM_EXTERNAL:
       return TEXTURE_EXTERNAL_INDEX;
+   case GLSL_SAMPLER_DIM_MS:
+      return (t->sampler_array) ? TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX: TEXTURE_2D_MULTISAMPLE_INDEX;
    default:
       assert(!"Should not get here.");
       return TEXTURE_BUFFER_INDEX;
@@ -301,6 +303,16 @@ glsl_type::generate_ARB_texture_cube_map_array_types(glsl_symbol_table *symtab,
 }
 
 void
+glsl_type::generate_ARB_texture_multisample_types(glsl_symbol_table *symtab,
+                                                  bool warn)
+{
+   bool skip_1d = false;
+   add_types_to_symbol_table(symtab, builtin_ARB_texture_multisample_types,
+                             Elements(builtin_ARB_texture_multisample_types),
+                             warn, skip_1d);
+}
+
+void
 _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
 {
    if (state->es_shader) {
@@ -368,6 +380,11 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
       glsl_type::generate_ARB_texture_cube_map_array_types(state->symbols,
 				       state->ARB_texture_cube_map_array_warn);
    }
+
+   if (state->ARB_texture_multisample_enable) {
+      glsl_type::generate_ARB_texture_multisample_types(state->symbols,
+         state->ARB_texture_multisample_warn);
+   }
 }
 
 
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index d6f5c10..8f35c8d 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -66,7 +66,8 @@ enum glsl_sampler_dim {
    GLSL_SAMPLER_DIM_CUBE,
    GLSL_SAMPLER_DIM_RECT,
    GLSL_SAMPLER_DIM_BUF,
-   GLSL_SAMPLER_DIM_EXTERNAL
+   GLSL_SAMPLER_DIM_EXTERNAL,
+   GLSL_SAMPLER_DIM_MS
 };
 
 #ifdef __cplusplus
@@ -523,6 +524,7 @@ private:
    static const glsl_type builtin_EXT_texture_buffer_object_types[];
    static const glsl_type builtin_OES_EGL_image_external_types[];
    static const glsl_type builtin_ARB_texture_cube_map_array_types[];
+   static const glsl_type builtin_ARB_texture_multisample_types[];
    /*@}*/
 
    /**
@@ -548,6 +550,7 @@ private:
    static void generate_OES_texture_3D_types(glsl_symbol_table *, bool);
    static void generate_OES_EGL_image_external_types(glsl_symbol_table *, bool);
    static void generate_ARB_texture_cube_map_array_types(glsl_symbol_table *, bool);
+   static void generate_ARB_texture_multisample_types(glsl_symbol_table *, bool);
    /*@}*/
 
    /**
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index 33d3804..25b46e9 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -83,6 +83,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
    ctx->Extensions.ARB_shader_bit_encoding = true;
    ctx->Extensions.OES_standard_derivatives = true;
    ctx->Extensions.ARB_texture_cube_map_array = true;
+   ctx->Extensions.ARB_texture_multisample = true;
 
    ctx->Const.GLSLVersion = 120;
 
-- 
1.8.0.3



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