[Mesa-dev] [RFC PATCH 16/26] mesa: support multisample textures in framebuffer completeness check
Chris Forbes
chrisf at ijw.co.nz
Sat Dec 29 04:35:29 PST 2012
- sample count must be the same on all attachments
- fixedsamplepositions must be the same on all attachments
(renderbuffers have fixedsamplepositions=true implicitly; only
multisample textures can choose to have it false)
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/mesa/main/fbobject.c | 35 ++++++++++++++++++++++++++---------
1 file changed, 26 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index c541695..b1d2eb4 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -681,6 +681,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
GLenum intFormat = GL_NONE; /* color buffers' internal format */
GLuint minWidth = ~0, minHeight = ~0, maxWidth = 0, maxHeight = 0;
GLint numSamples = -1;
+ GLint fixedSampleLocations = -1;
GLint i;
GLuint j;
@@ -756,6 +757,12 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
fbo_incomplete("texture attachment incomplete", -1);
return;
}
+
+ if (numSamples < 0)
+ numSamples = att->Texture->NumSamples;
+
+ if (fixedSampleLocations < 0)
+ fixedSampleLocations = att->Texture->FixedSampleLocations;
}
else if (att->Type == GL_RENDERBUFFER_EXT) {
minWidth = MIN2(minWidth, att->Renderbuffer->Width);
@@ -765,21 +772,23 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
f = att->Renderbuffer->InternalFormat;
attFormat = att->Renderbuffer->Format;
numImages++;
+
+ if (numSamples < 0)
+ numSamples = att->Renderbuffer->NumSamples;
+
+ /* RENDERBUFFER has fixedSampleLocations implicitly true */
+ if (fixedSampleLocations < 0)
+ fixedSampleLocations = GL_TRUE;
}
else {
assert(att->Type == GL_NONE);
continue;
}
- if (att->Renderbuffer && numSamples < 0) {
- /* first buffer */
- numSamples = att->Renderbuffer->NumSamples;
- }
-
/* check if integer color */
fb->_IntegerColor = _mesa_is_format_integer_color(attFormat);
- /* Error-check width, height, format, samples
+ /* Error-check width, height, format, samples, fixedSampleLocations
*/
if (numImages == 1) {
/* save format, num samples */
@@ -802,10 +811,18 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
return;
}
}
- if (att->Renderbuffer &&
- att->Renderbuffer->NumSamples != numSamples) {
+
+ if ((att->Type == GL_RENDERBUFFER && att->Renderbuffer->NumSamples != numSamples) ||
+ (att->Type == GL_TEXTURE && att->Texture->NumSamples != numSamples)) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
+ fbo_incomplete("inconsistent number of samples", i);
+ return;
+ }
+
+ if ((att->Type == GL_RENDERBUFFER && GL_TRUE != fixedSampleLocations) ||
+ (att->Type == GL_TEXTURE && att->Texture->FixedSampleLocations != fixedSampleLocations)) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
- fbo_incomplete("inconsistant number of samples", i);
+ fbo_incomplete("inconsistent fixedsamplelocations", i);
return;
}
}
--
1.8.0.3
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