[Mesa-dev] updating tex combine for frag program

Brian Paul brianp at vmware.com
Tue Feb 7 12:32:32 PST 2012

On 02/07/2012 01:08 PM, Dave Airlie wrote:
> Hi guys,
> Is there any reason we need to update tex combiner state if we are
> using shaders?
> can we drop update_tex_combine updates to only the case where we don't
> have a fragment shader/program unless its from the FF shader?

Yes, I think so.


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