[Mesa-dev] [PATCH 1/2] i965/fs: Add a new fs_inst::regs_written function.

Kenneth Graunke kenneth at whitecape.org
Tue Feb 14 12:43:21 PST 2012


Certain instructions write more than one register.  Texturing, for
example, returns 4 registers.  (We set rlen to 4 even for TXS and float
shadow sampling.)  Some math functions return 2.  Most return 1.

The next commit introduces a use of this function.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/mesa/drivers/dri/i965/brw_fs.h |   12 ++++++++++++
 1 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 060aa36..0a37b39 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -286,6 +286,18 @@ public:
 	      offset == inst->offset);
    }
 
+   int regs_written()
+   {
+      if (is_tex())
+	 return 4;
+
+      /* The SINCOS and INT_DIV_QUOTIENT_AND_REMAINDER math functions return 2,
+       * but we don't currently use them...nor do we have an opcode for them.
+       */
+
+      return 1;
+   }
+
    bool is_tex()
    {
       return (opcode == SHADER_OPCODE_TEX ||
-- 
1.7.9



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