[Mesa-dev] [PATCH 1/2] mesa: Fix push/pop of multisample coverage invert.
Ian Romanick
idr at freedesktop.org
Tue Feb 14 17:24:32 PST 2012
On 02/13/2012 04:57 PM, Eric Anholt wrote:
> In the table of of push/pop attributes, this one doesn't fall under
> the enable group.
For the series,
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/main/attrib.c | 5 -----
> 1 files changed, 0 insertions(+), 5 deletions(-)
>
> diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
> index 846da35..5b1db29 100644
> --- a/src/mesa/main/attrib.c
> +++ b/src/mesa/main/attrib.c
> @@ -122,7 +122,6 @@ struct gl_enable_attrib
> GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */
> GLboolean SampleAlphaToOne; /* GL_ARB_multisample */
> GLboolean SampleCoverage; /* GL_ARB_multisample */
> - GLboolean SampleCoverageInvert; /* GL_ARB_multisample */
> GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */
>
> GLbitfield Texture[MAX_TEXTURE_UNITS];
> @@ -314,7 +313,6 @@ _mesa_PushAttrib(GLbitfield mask)
> attr->SampleAlphaToCoverage = ctx->Multisample.SampleAlphaToCoverage;
> attr->SampleAlphaToOne = ctx->Multisample.SampleAlphaToOne;
> attr->SampleCoverage = ctx->Multisample.SampleCoverage;
> - attr->SampleCoverageInvert = ctx->Multisample.SampleCoverageInvert;
> for (i = 0; i< ctx->Const.MaxTextureUnits; i++) {
> attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
> attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
> @@ -608,9 +606,6 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
> TEST_AND_UPDATE(ctx->Multisample.SampleCoverage,
> enable->SampleCoverage,
> GL_SAMPLE_COVERAGE_ARB);
> - TEST_AND_UPDATE(ctx->Multisample.SampleCoverageInvert,
> - enable->SampleCoverageInvert,
> - GL_SAMPLE_COVERAGE_INVERT_ARB);
> /* GL_ARB_vertex_program, GL_NV_vertex_program */
> TEST_AND_UPDATE(ctx->VertexProgram.Enabled,
> enable->VertexProgram,
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