[Mesa-dev] [Bug 44701] Regnum online textures flickering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 17 07:36:08 PST 2012


https://bugs.freedesktop.org/show_bug.cgi?id=44701

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #2 from Kenneth Graunke <kenneth at whitecape.org> 2012-02-17 15:36:08 UTC ---
I've just pushed a workaround to the VBO module to make it ignore invalid out-of-bounds ranges in glDrawRangeElements, which should fix a lot of models
flickering in and out of view with Regnum Online's shader-based renderer.

This should be fixed in Mesa master.  (Related, possible duplicate bugs: 28138, 40361, 41152, and 45214...)  Feel free to retest.

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