[Mesa-dev] [Bug 45277] [bisected] Shading not working properly in Heroes of Newerth

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 20 08:06:54 PST 2012


--- Comment #4 from maxijac at free.fr 2012-02-20 08:06:54 PST ---
I confirm that the bug happens on HD6870 too.
And as Damien Grassart says, I also confirm that removing PIPE_CAP_VERTEX_COLOR_UNCLAMPED from r600_pipe.c fixes the problem.

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