[Mesa-dev] [PATCH 3/3] mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code
Brian Paul
brianp at vmware.com
Wed Feb 29 19:56:01 PST 2012
---
src/mesa/main/texgetimage.c | 77 ++----------------------------------------
1 files changed, 4 insertions(+), 73 deletions(-)
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index a02a491..44a828a 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -266,13 +266,8 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
if (baseFormat == GL_LUMINANCE ||
baseFormat == GL_LUMINANCE_ALPHA) {
- /* Set green and blue to zero since the pack function here will
- * compute L=R+G+B.
- */
- GLuint i;
- for (i = 0; i < width * height; i++) {
- tempImage[i * 4 + GCOMP] = tempImage[i * 4 + BCOMP] = 0.0f;
- }
+ _mesa_rebase_rgba_float(width * height, (GLfloat (*)[4]) tempImage,
+ baseFormat);
}
srcRow = tempImage;
@@ -340,76 +335,12 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
if (is_integer) {
_mesa_unpack_uint_rgba_row(texFormat, width, src, rgba_uint);
-
- if (texImage->_BaseFormat == GL_ALPHA) {
- GLuint col;
- for (col = 0; col < width; col++) {
- rgba_uint[col][RCOMP] = 0;
- rgba_uint[col][GCOMP] = 0;
- rgba_uint[col][BCOMP] = 0;
- }
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE) {
- GLuint col;
- for (col = 0; col < width; col++) {
- rgba_uint[col][GCOMP] = 0;
- rgba_uint[col][BCOMP] = 0;
- rgba_uint[col][ACOMP] = 1;
- }
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
- GLuint col;
- for (col = 0; col < width; col++) {
- rgba_uint[col][GCOMP] = 0;
- rgba_uint[col][BCOMP] = 0;
- }
- }
- else if (texImage->_BaseFormat == GL_INTENSITY) {
- GLuint col;
- for (col = 0; col < width; col++) {
- rgba_uint[col][GCOMP] = 0;
- rgba_uint[col][BCOMP] = 0;
- rgba_uint[col][ACOMP] = 1;
- }
- }
-
+ _mesa_rebase_rgba_uint(width, rgba_uint, texImage->_BaseFormat);
_mesa_pack_rgba_span_int(ctx, width, rgba_uint,
format, type, dest);
} else {
_mesa_unpack_rgba_row(texFormat, width, src, rgba);
-
- if (texImage->_BaseFormat == GL_ALPHA) {
- GLuint col;
- for (col = 0; col < width; col++) {
- rgba[col][RCOMP] = 0.0F;
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- }
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE) {
- GLuint col;
- for (col = 0; col < width; col++) {
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- rgba[col][ACOMP] = 1.0F;
- }
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
- GLuint col;
- for (col = 0; col < width; col++) {
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- }
- }
- else if (texImage->_BaseFormat == GL_INTENSITY) {
- GLuint col;
- for (col = 0; col < width; col++) {
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- rgba[col][ACOMP] = 1.0F;
- }
- }
-
+ _mesa_rebase_rgba_float(width, rgba, texImage->_BaseFormat);
_mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
format, type, dest,
&ctx->Pack, transferOps);
--
1.7.3.4
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