[Mesa-dev] [PATCH 1/3] u_format: implement fetch_rgba_uint and fetch_rgba_sint for integer formats
Dave Airlie
airlied at gmail.com
Mon Jan 2 06:31:24 PST 2012
On Mon, Jan 2, 2012 at 1:07 PM, Marek Olšák <maraeo at gmail.com> wrote:
> Fetching int as float and vice versa is not allowed.
> Fetching unsigned int as signed int and vice versa is not allowed either.
The first is true, the second isn't, otherwise I'd have implemented
this that way.
> Doing conversions like that isn't allowed in OpenGL.
I don't have chapter/verse but EXT_texture_integer doesn't seem to
disallow this.
Dave.
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