[Mesa-dev] [PATCH] glsl: Add a lowering pass to remove reads of shader output variables.
Dave Airlie
airlied at gmail.com
Tue Jan 3 03:16:16 PST 2012
On Tue, Jan 3, 2012 at 10:08 AM, Kenneth Graunke <kenneth at whitecape.org> wrote:
> From: Vincent Lejeune <vljn at ovi.com>
>
> This is similar to Gallium's existing glsl_to_tgsi::remove_output_read
> lowering pass, but done entirely inside the GLSL compiler.
>
> Signed-off-by: Vincent Lejeune <vljn at ovi.com>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
All 3 work for me in testing here with softpipe.
so at least have a
Tested-by: Dave Airlie <airlied at redhat.com>
Dave.
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