[Mesa-dev] [PATCH] glsl: Add a lowering pass to remove reads of shader output variables.

Dave Airlie airlied at gmail.com
Tue Jan 3 03:16:16 PST 2012


On Tue, Jan 3, 2012 at 10:08 AM, Kenneth Graunke <kenneth at whitecape.org> wrote:
> From: Vincent Lejeune <vljn at ovi.com>
>
> This is similar to Gallium's existing glsl_to_tgsi::remove_output_read
> lowering pass, but done entirely inside the GLSL compiler.
>
> Signed-off-by: Vincent Lejeune <vljn at ovi.com>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>

All 3 work for me in testing here with softpipe.

so at least have a

Tested-by: Dave Airlie <airlied at redhat.com>

Dave.


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