[Mesa-dev] [PATCH] mesa: add missing color buffer datatype check for glBlitFramebuffer()
Ian Romanick
idr at freedesktop.org
Mon Jan 9 12:54:02 PST 2012
On 01/06/2012 04:13 PM, Brian Paul wrote:
> ---
> src/mesa/main/fbobject.c | 44 ++++++++++++++++++++++++++++++++++++++++++++
> 1 files changed, 44 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> index ddd70be..6ff09f7 100644
> --- a/src/mesa/main/fbobject.c
> +++ b/src/mesa/main/fbobject.c
> @@ -2579,6 +2579,44 @@ find_attachment(const struct gl_framebuffer *fb,
> }
>
>
> +/**
> + * Helper function for checking if the datatypes of color buffers are
> + * compatible for glBlitFramebuffer. From the spec:
Where is this language from? I was trying to find it, but I can't find
it in the GL3.0 spec, the EXT_texture_integer spec, the
EXT_framebuffer_blit spec, or the ARB_framebuffer_object spec. I did
find the following on page 277 (page 293 of the PDF) of the OpenGL 3.0 spec:
Format conversion is not supported for all data types. If the read
buffer contains floating-point values and any draw buffer does not
contain floating-point values, or if the read buffer contains
non-floating-point values and any draw buffer contains
floating-point values, an INVALID OPERATION error is generated.
Question 2, do we have any tests that check this error?
> + *
> + * "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT
> + * and any of the following conditions hold:
> + * - The read buffer contains fixed-point or floating-point values and any
> + * draw buffer contains neither fixed-point nor floating-point values.
> + * - The read buffer contains unsigned integer values and any draw buffer
> + * does not contain unsigned integer values.
> + * - The read buffer contains signed integer values and any draw buffer
> + * does not contain signed integer values."
> + */
> +static GLboolean
> +compatible_color_datatypes(gl_format srcFormat, gl_format dstFormat)
> +{
> + GLenum srcType = _mesa_get_format_datatype(srcFormat);
> + GLenum dstType = _mesa_get_format_datatype(dstFormat);
> +
> + if (srcType != GL_INT&& srcType != GL_UNSIGNED_INT) {
> + assert(srcType == GL_UNSIGNED_NORMALIZED ||
> + srcType == GL_SIGNED_NORMALIZED ||
> + srcType == GL_FLOAT);
> + /* Boil any of those types down to GL_FLOAT */
> + srcType = GL_FLOAT;
> + }
> +
> + if (dstType != GL_INT&& dstType != GL_UNSIGNED_INT) {
> + assert(dstType == GL_UNSIGNED_NORMALIZED ||
> + dstType == GL_SIGNED_NORMALIZED ||
> + dstType == GL_FLOAT);
> + /* Boil any of those types down to GL_FLOAT */
> + dstType = GL_FLOAT;
> + }
> +
> + return srcType == dstType;
> +}
> +
>
> /**
> * Blit rectangular region, optionally from one framebuffer to another.
> @@ -2663,6 +2701,12 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
> colorReadRb = colorDrawRb = NULL;
> mask&= ~GL_COLOR_BUFFER_BIT;
> }
> + else if (!compatible_color_datatypes(colorReadRb->Format,
> + colorDrawRb->Format)) {
> + _mesa_error(ctx, GL_INVALID_OPERATION,
> + "glBlitFramebufferEXT(color buffer datatypes mismatch)");
> + return;
> + }
> }
> else {
> colorReadRb = colorDrawRb = NULL;
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