[Mesa-dev] [PATCH 4/4] nvfx: random cleanups of the state validation code
Lucas Stach
dev at lynxeye.de
Tue Jan 10 03:41:04 PST 2012
Signed-off-by: Lucas Stach <dev at lynxeye.de>
---
src/gallium/drivers/nvfx/nvfx_state_emit.c | 49 ++++++++++++---------------
1 files changed, 22 insertions(+), 27 deletions(-)
diff --git a/src/gallium/drivers/nvfx/nvfx_state_emit.c b/src/gallium/drivers/nvfx/nvfx_state_emit.c
index e2cfb76..a959015 100644
--- a/src/gallium/drivers/nvfx/nvfx_state_emit.c
+++ b/src/gallium/drivers/nvfx/nvfx_state_emit.c
@@ -200,7 +200,6 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
unsigned dirty;
unsigned still_dirty = 0;
boolean flush_tex_cache = FALSE;
- unsigned render_temps;
if(nvfx != nvfx->screen->cur_ctx)
{
@@ -212,14 +211,6 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
nvfx->relocs_needed = NVFX_RELOCATE_ALL;
}
- if(nvfx->dirty & NVFX_NEW_SAMPLER) {
- nvfx->dirty &=~ NVFX_NEW_SAMPLER;
- nvfx_fragtex_validate(nvfx);
-
- // TODO: only set this if really necessary
- flush_tex_cache = TRUE;
- }
-
dirty = nvfx->dirty;
if(nvfx->render_mode == HW)
@@ -252,6 +243,13 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
}
}
+ if(dirty & NVFX_NEW_SAMPLER) {
+ nvfx_fragtex_validate(nvfx);
+
+ // TODO: only set this if really necessary
+ flush_tex_cache = TRUE;
+ }
+
if(dirty & NVFX_NEW_RAST)
sb_emit(chan, nvfx->rasterizer->sb, nvfx->rasterizer->sb_len);
@@ -264,10 +262,13 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
if(nvfx->dirty & (NVFX_NEW_UCP | NVFX_NEW_RAST))
nvfx_ucp_validate(nvfx);
- if(nvfx->use_vp_clipping && (nvfx->dirty & (NVFX_NEW_UCP | NVFX_NEW_VERTPROG | NVFX_NEW_RAST)))
+ if(nvfx->use_vp_clipping && (nvfx->dirty &
+ (NVFX_NEW_UCP | NVFX_NEW_VERTPROG |
+ NVFX_NEW_RAST)))
nvfx_vertprog_ucp_validate(nvfx);
- if(dirty & (NVFX_NEW_FRAGPROG | NVFX_NEW_FRAGCONST | NVFX_NEW_VERTPROG | NVFX_NEW_SPRITE))
+ if(dirty & (NVFX_NEW_FRAGPROG | NVFX_NEW_FRAGCONST |
+ NVFX_NEW_VERTPROG | NVFX_NEW_SPRITE))
{
nvfx_fragprog_validate(nvfx);
if(dirty & NVFX_NEW_FRAGPROG)
@@ -302,11 +303,7 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
if(dirty & NVFX_NEW_SR)
nvfx_state_sr_validate(nvfx);
-/* All these dependencies are wrong, but otherwise
- etracer, neverball, foobillard, glest totally misrender
- TODO: find the right fix
-*/
- if(dirty & (NVFX_NEW_VIEWPORT | NVFX_NEW_RAST | NVFX_NEW_ZSA))
+ if(dirty & NVFX_NEW_VIEWPORT)
{
nvfx_state_viewport_validate(nvfx);
}
@@ -314,23 +311,21 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
if(dirty & (NVFX_NEW_ZSA | NVFX_NEW_FB))
{
BEGIN_RING(chan, eng3d, NV30_3D_DEPTH_WRITE_ENABLE, 2);
- OUT_RING(chan, nvfx->framebuffer.zsbuf && nvfx->zsa->pipe.depth.writemask);
- OUT_RING(chan, nvfx->framebuffer.zsbuf && nvfx->zsa->pipe.depth.enabled);
+ OUT_RING(chan, nvfx->framebuffer.zsbuf &&
+ nvfx->zsa->pipe.depth.writemask);
+ OUT_RING(chan, nvfx->framebuffer.zsbuf &&
+ nvfx->zsa->pipe.depth.enabled);
}
if(dirty & (NVFX_NEW_FRAGPROG | NVFX_NEW_FB))
nvfx_coord_conventions_validate(nvfx);
- if(flush_tex_cache)
+ if(flush_tex_cache && nvfx->is_nv4x)
{
- // TODO: what about nv30?
- if(nvfx->is_nv4x)
- {
- BEGIN_RING(chan, eng3d, NV40_3D_TEX_CACHE_CTL, 1);
- OUT_RING(chan, 2);
- BEGIN_RING(chan, eng3d, NV40_3D_TEX_CACHE_CTL, 1);
- OUT_RING(chan, 1);
- }
+ BEGIN_RING(chan, eng3d, NV40_3D_TEX_CACHE_CTL, 1);
+ OUT_RING(chan, 2);
+ BEGIN_RING(chan, eng3d, NV40_3D_TEX_CACHE_CTL, 1);
+ OUT_RING(chan, 1);
}
nvfx->dirty = dirty & still_dirty;
--
1.7.7.5
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