[Mesa-dev] softpipe GL3 status
Dave Airlie
airlied at gmail.com
Tue Jan 10 08:06:23 PST 2012
>>
>> Something in Gallium is probably deciding that GL_DEPTH_COMPONENT is
>> invalid for a cubemap and marking it as incomplete.
>
>
> Hmmm, I'm not sure what would be preventing cube textures in gallium or the
> state tracker.
Something in Mesa is doing it,
texobj.c:_mesa_test_texobj_completeness
has a check for CUBE + DEPTH_COMPONENT on line 674.
How should we remove that with a GL3 version check?
Dave.
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