[Mesa-dev] [PATCH] glx/dri: Initialize api even if num_attribs == 0.
Kenneth Graunke
kenneth at whitecape.org
Tue Jan 10 23:36:49 PST 2012
Both dri2_create_context_attribs and drisw_create_context_attribs call
dri2_convert_glx_attribs, expecting it to fill in *api on success.
However, when num_attribs == 0, it was returning true without setting
*api, causing the caller to use an uninitialized value.
Cc: Vadim Girlin <vadimgirlin at gmail.com>
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glx/dri_common.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
Vadim, hopefully this should also fix Unigine Heaven for you.
diff --git a/src/glx/dri_common.c b/src/glx/dri_common.c
index 8feb587..ed0b134 100644
--- a/src/glx/dri_common.c
+++ b/src/glx/dri_common.c
@@ -429,8 +429,10 @@ dri2_convert_glx_attribs(unsigned num_attribs, const uint32_t *attribs,
uint32_t profile;
int render_type = GLX_RGBA_TYPE;
- if (num_attribs == 0)
+ if (num_attribs == 0) {
+ *api = __DRI_API_OPENGL;
return true;
+ }
/* This is actually an internal error, but what the heck.
*/
--
1.7.7.5
More information about the mesa-dev
mailing list