[Mesa-dev] [PATCH 2/5] mesa: fix incorrect float vs. int values in a few places

Brian Paul brianp at vmware.com
Thu Jan 12 09:49:19 PST 2012


In the first case, the newImage[] array contains GLuint values.
In the second case, the parameter type is GLuint, but the maxDepth
value is never used in this case (GL_FLOAT_32_UNSIGNED_INT_24_8_REV).
Pass ~OU just to be safe.
---
 src/mesa/main/texstore.c |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 512965f..a9c64ce 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -515,9 +515,9 @@ make_temp_uint_image(struct gl_context *ctx, GLuint dims,
          for (k = 0; k < texComponents; k++) {
             GLint j = map[k];
             if (j == ZERO)
-               newImage[i * texComponents + k] = 0.0F;
+               newImage[i * texComponents + k] = 0;
             else if (j == ONE)
-               newImage[i * texComponents + k] = 1.0F;
+               newImage[i * texComponents + k] = 1;
             else
                newImage[i * texComponents + k] = tempImage[i * logComponents + j];
          }
@@ -4094,7 +4094,7 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
                _mesa_unpack_depth_span(ctx, srcWidth,
                                        GL_FLOAT_32_UNSIGNED_INT_24_8_REV, /* dst type */
                                        dstRow, /* dst addr */
-                                       1.0f, srcType, src, srcPacking);
+                                       ~0U, srcType, src, srcPacking);
 
             if (srcFormat != GL_DEPTH_COMPONENT)
                _mesa_unpack_stencil_span(ctx, srcWidth,
-- 
1.7.3.4



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