[Mesa-dev] [PATCH] mesa: fix tex format selection for GL_R32F and other R/G float formats

Brian Paul brianp at vmware.com
Mon Jan 16 09:06:32 PST 2012


On 01/16/2012 09:53 AM, Roland Scheidegger wrote:
> Am 16.01.2012 17:13, schrieb Brian Paul:
>> The i965 driver advertises GL_ARB_texture_float and GL_ARB_texture_rg
>> support but the ctx->TextureFormatSupported[] table entries for
>> MESA_FORMAT_R_FLOAT32 and MESA_FORMAT_RGBA_FLOAT32 are false on gen 4
>> hardware.  So the case for GL_R32F would fail and we'd print an
>> implementation error.
>>
>> This patch adds more Mesa tex format options for GL_R32F and other R/G
>> formats so we fall back to 16-bit formats when 32-bit formats aren't
>> available.
>>
>> Eric made the same fix in commit 6216a5b4 for the non R/G formats.
>>
>> This should fix https://bugs.freedesktop.org/show_bug.cgi?id=44039
>>
>> NOTE: This is a candidate for the 8.0 branch.
>> ---
>>   src/mesa/main/texformat.c |    6 ++++++
>>   1 files changed, 6 insertions(+), 0 deletions(-)
>>
>> diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
>> index 7e60541..2f680d9 100644
>> --- a/src/mesa/main/texformat.c
>> +++ b/src/mesa/main/texformat.c
>> @@ -788,19 +788,25 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
>>   	 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
>>   	 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
>>   	 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
>> +	 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
> I think the rgba_float16 case should be before rgba_float32.
>
>>   	break;
>>         case GL_R32F:
>>   	 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
>>   	 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
>> +	 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
>> +	 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
>>   	 break;
>>         case GL_RG16F:
>>   	 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
>>   	 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
>>   	 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
>> +	 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
> same as above, though I don't know if the rgba_float16 case should be
> placed before rg_float32 as well (as hw is typically twice as fast for
> filtering float16 compared to float32, but there's probably no hw out
> there which supports rg_float32 but not rg_float16).

Jose spotted those.


>
>>   	break;
>>         case GL_RG32F:
>>   	 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
>>   	 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
>> +	 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
>> +	 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
>>   	 break;
>>
>>         default:
>
> (FWIW I also think the LUMINANCE16F, LUMINANCE_ALPHA16F and
> INTENSITY_16F formats above should probably have a rgba_float16 case as
> well which is preferred over rgba_float32.)

And ALPHA_16F.

I'll address those with a separate patch.

Thanks.

-Brian


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