[Mesa-dev] [PATCH] mesa: Support GL_VERTEX_ATTRIB_ARRAY_INTEGER in GL 3.0 contexts.

Kenneth Graunke kenneth at whitecape.org
Mon Jan 16 10:38:30 PST 2012


According to Table 6.8 (Page 348) in the OpenGL 3.0 specification,
glGetVertexAttribfv supports GL_VERTEX_ATTRIB_ARRAY_INTEGER.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/mesa/main/varray.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 540e896..9078d11 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -555,7 +555,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
    case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
       return array->BufferObj->Name;
    case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
-      if (ctx->Extensions.EXT_gpu_shader4) {
+      if (ctx->VersionMajor >= 3 || ctx->Extensions.EXT_gpu_shader4) {
          return array->Integer;
       }
       goto error;
-- 
1.7.7.5



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