[Mesa-dev] [PATCH] mesa: Add condition in glGetTexImage for zero size textures
Anuj Phogat
anuj.phogat at gmail.com
Tue Jan 17 12:58:41 PST 2012
TestMipMaps() function in src/OGLconform/textureNPOT.c calls glTexImage2D()
with width = 0. Texture with zero size skips miptree allocation due to a
condition in function _mesa_store_teximage3d(). While calling glGetTexImage()
it results in assertion failure in intel_map_texture_image() due to null mt
pointer.
This patch fixes the issue by detecting the zero size texture early in
glGetTexImage. In such a case function simply returns doing nothing.
Verified that below mentioned bug is fixed by this patch.
https://bugs.freedesktop.org/show_bug.cgi?id=42334
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
Brian, I agree glTexImage is a better place for this fix. I have made the
changes as per your suggestions. Let me know if i missed something.
src/mesa/main/texgetimage.c | 3 +++
src/mesa/main/teximage.h | 9 ++++++++-
2 files changed, 11 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index f848aa8..2269f8f 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -837,6 +837,9 @@ _mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (_mesa_is_zero_size_texture(texImage))
+ return;
+
if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
_mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
" dstFmt=0x%x, dstType=0x%x\n",
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 12af0e6..6d8cdb3 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -44,7 +44,14 @@ _mesa_is_cube_face(GLenum target)
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB);
}
-
+/** Is any of the dimensions of given texture equal to zero? */
+static inline GLboolean
+_mesa_is_zero_size_texture(struct gl_texture_image *texImage)
+{
+ return (texImage->Width == 0 ||
+ texImage->Height == 0 ||
+ texImage->Depth == 0);
+}
/** \name Internal functions */
/*@{*/
--
1.7.7.4
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