[Mesa-dev] [PATCH] i965/vs: Fix URB entry size calculations on Ivybridge.
Eric Anholt
eric at anholt.net
Tue Jan 17 16:46:54 PST 2012
On Tue, 17 Jan 2012 21:33:09 -0800, Kenneth Graunke <kenneth at whitecape.org> wrote:
> This is inspired by the BSpec, vol2a 3D Pipeline - Overview:
> 3D Pipeline / 3D Pipeline State Overview / Push Constant URB Allocation.
> In particular, the last paragraph.
>
> The new VS change fixes vertex scrambling in GLBenchmark PRO; the old VS
> change is just for good measure/symmetry.
>
> NOTE: This is a candidate for stable release branches.
>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 4 +++-
> src/mesa/drivers/dri/i965/brw_vs_emit.c | 7 ++++++-
> 2 files changed, 9 insertions(+), 2 deletions(-)
>
> I apologize for not having a specific quote from the spec. The text I cited
> gave me the idea for the patch, but doesn't definitively say "yes, this is
> required!".
vol2a 3D Pipeline, 3DSTATE_URB_VS says "512-bit URB rows", and our
gen7_urb.c math is urb_entry_size * 64 to get number of bytes, which
agrees with that usage for this field.
However, I don't see where aligning the size to an even number of
512-bit URB rows would be required. All I came up with is the write
length alignment on VS URB messages results in writing an extra 128-bit
row per entry, which isn't enough to matter.
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