[Mesa-dev] [PATCH] mesa: Loosen glBlitFramebuffer restrictions on depthstencil buffers (v2)
Chad Versace
chad.versace at linux.intel.com
Wed Jan 18 12:31:59 PST 2012
--- snip
Supporting Z32 -> Z32_FLOAT is a bad idea. So I've amended the patch
to avoid that.
--- end snip
This loosens the format validation in glBlitFramebuffer. When blitting
depth bits, don't require an exact match between the depth formats; only
require that the two formats have the same number of depth bits and the
same depth datatype (float vs uint). Ditto for stencil.
Between S8_Z24 buffers, the EXT_framebuffer_blit spec allows
glBlitFramebuffer to blit the depth and stencil bits separately. So I see
no reason to prevent blitting the depth bits between X8_Z24 and S8_Z24 or
the stencil bits between S8 and S8_Z24. However, we of course don't want
to allow blitting from Z32 to Z32_FLOAT.
--------
Fixes Piglit fbo/fbo-blit-d24s8 on Intel drivers with separate stencil
enabled.
The problem was that, on Intel drivers with separate stencil, the default
framebuffer has separate depth and stencil buffers with formats X8_Z24 and
S8. The test attempts to blit the depth bits from a S8_Z24 buffer into the
default framebuffer.
v2: Check that depth datatypes match in order prevent Z32 -> Z32_FLOAT.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44665
Note: This is a candidate for the 8.0 branch.
CC: Brian Paul <brianp at vmware.com>
CC: Kenneth Graunke <kenneth at whitecape.org>
CC: Iam Romanick <idr at freedesktop.org>
Reported-by: Xunx Fang <xunx.fang at intel.com>
Signed-off-by: Chad Versace <chad.versace at linux.intel.com>
---
src/mesa/main/fbobject.c | 13 ++++++++++---
1 files changed, 10 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 0524959..2b3ac2e 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2709,9 +2709,13 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
if ((readRb == NULL) || (drawRb == NULL)) {
mask &= ~GL_STENCIL_BUFFER_BIT;
}
- else if (readRb->Format != drawRb->Format) {
+ else if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
+ _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
+ /* There is no need to check the stencil datatype here, because
+ * there is only one: GL_UNSIGNED_INT.
+ */
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glBlitFramebufferEXT(stencil buffer format mismatch)");
+ "glBlitFramebufferEXT(stencil buffer size mismatch)");
return;
}
}
@@ -2731,7 +2735,10 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
if ((readRb == NULL) || (drawRb == NULL)) {
mask &= ~GL_DEPTH_BUFFER_BIT;
}
- else if (readRb->Format != drawRb->Format) {
+ else if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) !=
+ _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) ||
+ (_mesa_get_format_datatype(readRb->Format) !=
+ _mesa_get_format_datatype(drawRb->Format))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(depth buffer format mismatch)");
return;
--
1.7.7.4
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