[Mesa-dev] [Bug 44912] New: [bisected] WebGL conformance/textures/texture-mips tests fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 18 12:42:30 PST 2012


https://bugs.freedesktop.org/show_bug.cgi?id=44912

             Bug #: 44912
           Summary: [bisected] WebGL conformance/textures/texture-mips
                    tests fails
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: Other
               URL: https://cvs.khronos.org/svn/repos/registry/trunk/publi
                    c/webgl/sdk/tests/webgl-conformance-tests.html
        OS/Version: All
            Status: NEW
          Keywords: regression
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa-dev at lists.freedesktop.org
        ReportedBy: pavel.ondracka at email.cz


Previously all 19 subtests passed, now only 17 or 18 (random) pass. This is
with latest mesa, r300g driver (RV530), Firefox 9.0.1

https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/textures/texture-mips.html

5d67d4fbebb7c7d6582c4c92fc5cea4a8e6a60ab is the first bad commit
commit 5d67d4fbebb7c7d6582c4c92fc5cea4a8e6a60ab
Author: Brian Paul <brianp at vmware.com>
Date:   Wed Jan 4 13:30:35 2012 -0700

    st/mesa: remove st_TexImage(), use core Mesa code instead

    The core Mesa code does the equivalent memory allocation, image mapping,
    storing and unmapping.  We just need to call prep_teximage() first to
    handle the 'surface_based' stuff.

    The other change is to always use the level=0 mipmap image when accessing
    individual mipmap level images that are stored in resources/buffers.
    Apparently, we were always using malloc'd memory for individual mipmap
    images, not resource buffers, before.

    Signed-off-by: Brian Paul <brianp at vmware.com>

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