[Mesa-dev] [Bug 44912] New: [bisected] WebGL conformance/textures/texture-mips tests fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jan 18 12:42:30 PST 2012
https://bugs.freedesktop.org/show_bug.cgi?id=44912
Bug #: 44912
Summary: [bisected] WebGL conformance/textures/texture-mips
tests fails
Classification: Unclassified
Product: Mesa
Version: git
Platform: Other
URL: https://cvs.khronos.org/svn/repos/registry/trunk/publi
c/webgl/sdk/tests/webgl-conformance-tests.html
OS/Version: All
Status: NEW
Keywords: regression
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: pavel.ondracka at email.cz
Previously all 19 subtests passed, now only 17 or 18 (random) pass. This is
with latest mesa, r300g driver (RV530), Firefox 9.0.1
https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/textures/texture-mips.html
5d67d4fbebb7c7d6582c4c92fc5cea4a8e6a60ab is the first bad commit
commit 5d67d4fbebb7c7d6582c4c92fc5cea4a8e6a60ab
Author: Brian Paul <brianp at vmware.com>
Date: Wed Jan 4 13:30:35 2012 -0700
st/mesa: remove st_TexImage(), use core Mesa code instead
The core Mesa code does the equivalent memory allocation, image mapping,
storing and unmapping. We just need to call prep_teximage() first to
handle the 'surface_based' stuff.
The other change is to always use the level=0 mipmap image when accessing
individual mipmap level images that are stored in resources/buffers.
Apparently, we were always using malloc'd memory for individual mipmap
images, not resource buffers, before.
Signed-off-by: Brian Paul <brianp at vmware.com>
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