[Mesa-dev] [PATCH 05/17] mesa: Add support for glGetTexImage on GL_TEXTURE_1D_ARRAY
Brian Paul
brianp at vmware.com
Fri Jan 20 16:26:00 PST 2012
On 01/20/2012 04:39 PM, Eric Anholt wrote:
> Similarly to how we handle this in texstore, we have to remap height
> to depth so that we MapTextureImage each image layer individually.
>
> Fixes Intel oglconform's int-textures advanced.fbo.rtt
>
> NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <brianp at vmware.com>
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