[Mesa-dev] [PATCH 7/9] mesa: Add clamping for packing of integer data.
Eric Anholt
eric at anholt.net
Tue Jan 24 17:34:48 PST 2012
Mostly fixes piglit EXT_texture_integer/getteximage-clamping. The
remaining failure involves precision loss on storing of int32 texture
data (something I knew was an issue, but wasn't trying to test).
NOTE: This is a candidate for the 8.0 branch.
---
src/mesa/main/pack.c | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index f874ab2..cacd735 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -462,7 +462,7 @@ get_type_min_max(GLenum type, GLfloat *min, GLfloat *max)
#undef FN_NAME
#define DST_TYPE GLushort
-#define SRC_CONVERT(x) (x)
+#define SRC_CONVERT(x) MIN2(x, 0xffff)
#define FN_NAME pack_ushort_from_uint_rgba
#include "pack_tmp.h"
#undef DST_TYPE
@@ -470,7 +470,7 @@ get_type_min_max(GLenum type, GLfloat *min, GLfloat *max)
#undef FN_NAME
#define DST_TYPE GLshort
-#define SRC_CONVERT(x) (x)
+#define SRC_CONVERT(x) CLAMP((int)x, -32768, 32767)
#define FN_NAME pack_short_from_uint_rgba
#include "pack_tmp.h"
#undef DST_TYPE
@@ -478,7 +478,7 @@ get_type_min_max(GLenum type, GLfloat *min, GLfloat *max)
#undef FN_NAME
#define DST_TYPE GLubyte
-#define SRC_CONVERT(x) (x)
+#define SRC_CONVERT(x) MIN2(x, 0xff)
#define FN_NAME pack_ubyte_from_uint_rgba
#include "pack_tmp.h"
#undef DST_TYPE
@@ -486,7 +486,7 @@ get_type_min_max(GLenum type, GLfloat *min, GLfloat *max)
#undef FN_NAME
#define DST_TYPE GLbyte
-#define SRC_CONVERT(x) (x)
+#define SRC_CONVERT(x) CLAMP((int)x, -128, 127)
#define FN_NAME pack_byte_from_uint_rgba
#include "pack_tmp.h"
#undef DST_TYPE
--
1.7.7.3
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