[Mesa-dev] [PATCH] mesa: set clamp bit in glGetTexImage for GL_UNSIGNED_NORMALIZED
Brian Paul
brian.e.paul at gmail.com
Thu Jan 26 14:56:34 PST 2012
On Thu, Jan 26, 2012 at 4:55 PM, Ian Romanick <idr at freedesktop.org> wrote:
> On 01/26/2012 06:40 AM, Brian Paul wrote:
>>
>> On Tue, Jan 24, 2012 at 10:58 PM, Anuj Phogat<anuj.phogat at gmail.com>
>> wrote:
>>>
>>> Color clamping should be enabled in glGetTexImage if texture dataType is
>>> GL_UNSIGNED_NORMALIZED and format is GL_LUMINANCE or GL_LUMINANCE_ALPHA
>>>
>>> Fixes 2 Intel oglconform test cases: pxconv-gettex and pxtrans-gettex
>>> https://bugs.freedesktop.org/show_bug.cgi?id=40864
>>>
>>> NOTE: This is a candidate for the 8.0 branch
>>>
>>> Signed-off-by: Anuj Phogat<anuj.phogat at gmail.com>
>>> ---
>>> src/mesa/main/texgetimage.c | 7 ++++++-
>>> 1 files changed, 6 insertions(+), 1 deletions(-)
>>>
>>> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
>>> index 8c85c1e..f89b868 100644
>>> --- a/src/mesa/main/texgetimage.c
>>> +++ b/src/mesa/main/texgetimage.c
>>> @@ -415,7 +415,12 @@ get_tex_rgba(struct gl_context *ctx, GLuint
>>> dimensions,
>>> transferOps |= IMAGE_CLAMP_BIT;
>>> }
>>> }
>>> -
>>> + else if ((format == GL_LUMINANCE ||
>>> + format == GL_LUMINANCE_ALPHA)&&
>>> + dataType == GL_UNSIGNED_NORMALIZED) {
>>> + transferOps |= IMAGE_CLAMP_BIT;
>>> + }
>>> +
>>> if (_mesa_is_format_compressed(texImage->TexFormat)) {
>>> get_tex_rgba_compressed(ctx, dimensions, format, type,
>>> pixels, texImage, transferOps);
>>> --
>>
>>
>> This looks OK. However, we need to add more comments here. I had to
>> do some digging to recall why luminance and lum/alpha are special.
>> The reason is if the source image is RGB, the returned luminance is
>> R+G+B and we need to clamp the sum to [0,1].
>
>
> When Anuj and I discussed this patch, I had another concern, but I'm not
> sure it matters. If dataType is GL_SIGNED_NORMALIZED, it seems like the
> value should clamp to [-1,1]. We don't currently have a way to do that.
> Does that seem right to you?
I would expect so too. I'll put it on my to-do list, but it might be a while.
-Brian
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