[Mesa-dev] [PATCH] draw: Ensure that prepare is always run after LLVM garbagge collection.

jfonseca at vmware.com jfonseca at vmware.com
Fri Jan 27 06:40:59 PST 2012


From: José Fonseca <jfonseca at vmware.com>

Should avoid dangling pointer derreference with

  glean --run results --overwrite --quick --tests texSwizzle
---
 src/gallium/auxiliary/draw/draw_llvm.c |    5 +++++
 1 files changed, 5 insertions(+), 0 deletions(-)

diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index e71c802..b81c725 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -65,8 +65,13 @@ static void
 draw_llvm_garbage_collect_callback(void *cb_data)
 {
    struct draw_llvm *llvm = (struct draw_llvm *) cb_data;
+   struct draw_context *draw = llvm->draw;
    struct draw_llvm_variant_list_item *li;
 
+   /* Ensure prepare will be run and shaders recompiled */
+   assert(!draw->suspend_flushing);
+   draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
+
    /* free all shader variants */
    li = first_elem(&llvm->vs_variants_list);
    while (!at_end(&llvm->vs_variants_list, li)) {
-- 
1.7.7.3



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