[Mesa-dev] [PATCH] draw: Ensure that prepare is always run after LLVM garbagge collection.

Jose Fonseca jfonseca at vmware.com
Fri Jan 27 07:28:14 PST 2012



----- Original Message -----
> On Fri, Jan 27, 2012 at 8:18 AM, Brian Paul <brian.e.paul at gmail.com>
> wrote:
> > On Fri, Jan 27, 2012 at 7:40 AM,  <jfonseca at vmware.com> wrote:
> >> From: José Fonseca <jfonseca at vmware.com>
> >>
> >> Should avoid dangling pointer derreference with
> >>
> >>  glean --run results --overwrite --quick --tests texSwizzle
> >> ---
> >>  src/gallium/auxiliary/draw/draw_llvm.c |    5 +++++
> >>  1 files changed, 5 insertions(+), 0 deletions(-)
> >>
> >> diff --git a/src/gallium/auxiliary/draw/draw_llvm.c
> >> b/src/gallium/auxiliary/draw/draw_llvm.c
> >> index e71c802..b81c725 100644
> >> --- a/src/gallium/auxiliary/draw/draw_llvm.c
> >> +++ b/src/gallium/auxiliary/draw/draw_llvm.c
> >> @@ -65,8 +65,13 @@ static void
> >>  draw_llvm_garbage_collect_callback(void *cb_data)
> >>  {
> >>    struct draw_llvm *llvm = (struct draw_llvm *) cb_data;
> >> +   struct draw_context *draw = llvm->draw;
> >>    struct draw_llvm_variant_list_item *li;
> >>
> >> +   /* Ensure prepare will be run and shaders recompiled */
> >> +   assert(!draw->suspend_flushing);
> >> +   draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
> >> +
> >>    /* free all shader variants */
> >>    li = first_elem(&llvm->vs_variants_list);
> >>    while (!at_end(&llvm->vs_variants_list, li)) {
> >
> > Looks good to me.

Thanks.
 
> Should probably be tagged for the 8.0 branch too.

Good point.

Jose


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