[Mesa-dev] [PATCH 3/3] mesa: consolidate general ubyte texstore code
Brian Paul
brian.e.paul at gmail.com
Sun Jan 29 19:32:18 PST 2012
From: Brian Paul <brianp at vmware.com>
---
src/mesa/main/texstore.c | 242 ++++++++++++++--------------------------------
1 files changed, 71 insertions(+), 171 deletions(-)
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 2f5686e..8c51a94 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -968,6 +968,41 @@ memcpy_texture(struct gl_context *ctx,
}
+/**
+ * General-case function for storing a color texture images with
+ * components that can be represented with ubytes. Example destination
+ * texture formats are MESA_FORMAT_ARGB888, ARGB4444, RGB565.
+ */
+static GLboolean
+store_ubyte_texture(TEXSTORE_PARAMS)
+{
+ const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
+ GLubyte *tempImage, *src;
+ GLint img;
+
+ tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
+ baseInternalFormat,
+ GL_RGBA,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ if (!tempImage)
+ return GL_FALSE;
+
+ src = tempImage;
+ for (img = 0; img < srcDepth; img++) {
+ _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
+ src, srcRowStride,
+ dstSlices[img], dstRowStride);
+ src += srcHeight * srcRowStride;
+ }
+ free(tempImage);
+
+ return GL_TRUE;
+}
+
+
+
/**
* Store a 32-bit integer or float depth component texture image.
@@ -1183,25 +1218,10 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
}
}
else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src = tempImage;
- const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
- GLint img;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
- src, srcRowStride,
- dstSlices[img], dstRowStride);
- src += srcHeight * srcRowStride;
- }
- free((void *) tempImage);
+ return store_ubyte_texture(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
}
return GL_TRUE;
}
@@ -1269,25 +1289,10 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
srcPacking);
}
else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src = tempImage;
- const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
- GLint img;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
- src, srcRowStride,
- dstSlices[img], dstRowStride);
- src += srcHeight * srcRowStride;
- }
- free((void *) tempImage);
+ return store_ubyte_texture(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
}
return GL_TRUE;
}
@@ -1418,25 +1423,10 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
srcPacking);
}
else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src = tempImage;
- const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
- GLint img;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
- src, srcRowStride,
- dstSlices[img], dstRowStride);
- src += srcHeight * srcRowStride;
- }
- free((void *) tempImage);
+ return store_ubyte_texture(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
}
return GL_TRUE;
}
@@ -1506,25 +1496,10 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
srcPacking);
}
else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src = (const GLubyte *) tempImage;
- const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
- GLint img;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
- src, srcRowStride,
- dstSlices[img], dstRowStride);
- src += srcHeight * srcRowStride;
- }
- free((void *) tempImage);
+ return store_ubyte_texture(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
}
return GL_TRUE;
}
@@ -1594,25 +1569,10 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
srcPacking);
}
else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src = (const GLubyte *) tempImage;
- const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
- GLint img;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
- src, srcRowStride,
- dstSlices[img], dstRowStride);
- src += srcHeight * srcRowStride;
- }
- free((void *) tempImage);
+ return store_ubyte_texture(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
}
return GL_TRUE;
}
@@ -1637,25 +1597,10 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS)
srcAddr, srcPacking);
}
else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src = tempImage;
- const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
- GLint img;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
- src, srcRowStride,
- dstSlices[img], dstRowStride);
- src += srcHeight * srcRowStride;
- }
- free((void *) tempImage);
+ return store_ubyte_texture(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
}
return GL_TRUE;
}
@@ -1678,25 +1623,10 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS)
srcAddr, srcPacking);
}
else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src =tempImage;
- const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
- GLint img;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
- src, srcRowStride,
- dstSlices[img], dstRowStride);
- src += srcHeight * srcRowStride;
- }
- free((void *) tempImage);
+ return store_ubyte_texture(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
}
return GL_TRUE;
}
@@ -1720,25 +1650,10 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
srcAddr, srcPacking);
}
else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src =tempImage;
- const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
- GLint img;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
- src, srcRowStride,
- dstSlices[img], dstRowStride);
- src += srcHeight * srcRowStride;
- }
- free((void *) tempImage);
+ return store_ubyte_texture(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
}
return GL_TRUE;
}
@@ -2263,25 +2178,10 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS)
srcAddr, srcPacking);
}
else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src = tempImage;
- const GLint srcRowStride = srcWidth * 4 * sizeof(GLubyte);
- GLint img;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- _mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
- src, srcRowStride,
- dstSlices[img], dstRowStride);
- src += srcHeight * srcRowStride;
- }
- free((void *) tempImage);
+ return store_ubyte_texture(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
}
return GL_TRUE;
}
--
1.7.1
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