[Mesa-dev] [PATCH] glsl: fix scaffolding build
Matt Turner
mattst88 at gmail.com
Tue Jan 31 12:44:55 PST 2012
On Tue, Jan 31, 2012 at 2:31 PM, Dave Airlie <airlied at gmail.com> wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> /usr/bin/ld: .libs/glsl_compiler: hidden symbol `_mesa_reference_shader' in standalone_scaffolding.o is referenced by DSO
>
> export the symbol.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/glsl/standalone_scaffolding.h | 2 +-
> 1 files changed, 1 insertions(+), 1 deletions(-)
>
> diff --git a/src/glsl/standalone_scaffolding.h b/src/glsl/standalone_scaffolding.h
> index 8773320..e79c40c 100644
> --- a/src/glsl/standalone_scaffolding.h
> +++ b/src/glsl/standalone_scaffolding.h
> @@ -33,7 +33,7 @@
>
> #include "main/mtypes.h"
>
> -extern "C" void
> +extern "C" GLAPI void
> _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
> struct gl_shader *sh);
>
> --
> 1.7.7.6
I'm seeing that osdemo fails to build with undefined references (like
Brian reported):
CC osdemo.o
CCLD osdemo
/usr/lib64/libglsl.so: undefined reference to `_mesa_symbol_table_add_symbol'
/usr/lib64/libglsl.so: undefined reference to `_mesa_symbol_table_symbol_scope'
/usr/lib64/libglsl.so: undefined reference to `_mesa_symbol_table_pop_scope'
/usr/lib64/libglsl.so: undefined reference to `_mesa_symbol_table_find_symbol'
/usr/lib64/libglsl.so: undefined reference to `_mesa_new_shader'
/usr/lib64/libglsl.so: undefined reference to `_mesa_reference_shader'
/usr/lib64/libglsl.so: undefined reference to
`_mesa_symbol_table_add_global_symbol'
/usr/lib64/libglsl.so: undefined reference to `_mesa_symbol_table_push_scope'
/usr/lib64/libglsl.so: undefined reference to `_mesa_symbol_table_ctor'
/usr/lib64/libglsl.so: undefined reference to `_mesa_symbol_table_dtor'
collect2: ld returned 1 exit status
Applying this patch doesn't seem to affect it.
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