[Mesa-dev] [PATCH 00/22] Gallium and R600 improvements
Marek Olšák
maraeo at gmail.com
Mon Jul 9 12:15:33 PDT 2012
Hi everyone,
this series has two parts.
Patches 1-12 are Mesa/Gallium improvements. Most importantly, this adds acceleration of stencil copying (including glBlitFramebuffer) using the shader stencil export functionality. I am afraid r600g and radeonsi are the only drivers which can make use of it at the moment. There is also acceleration for depth texture mipmap generation.
Patches 13-22 are R600 improvements. There is a new derived state for the CB registers which kept cumulating in the draw_vbo function, and some improvements for depth-stencil flushing and uploading. My changes to the CB_TARGET_MASK emission in the compute code (patch #13) might need some review from somebody working on compute.
The R600 changes depend on the not-yet-committed patch "r600g: improve flushed depth texture handling v2" from Vadim Girlin.
The series fixes 23 depth-stencil piglit tests on r600g.
Marek Olšák (22):
mesa: remove assertions that do not allow compressed 2D_ARRAY textures
gallium/u_gen_mipmap: accelerate depth texture mipmap generation
gallium/u_blitter: minify depth0 when initializing last_layer
gallium: add util_format_stencil helper function
gallium/u_blitter: accelerate depth-stencil copying using shader stencil export
gallium/u_blitter: accelerate stencil-only copying
gallium/util: move pipe_tex_to_tgsi_tex helper function into u_inlines
gallium/u_blit: don't do two copies for non-2D textures
gallium/u_blit: drop not-very-useful wrapper around util_blit_pixels_writemask
gallium/u_blit: remove useless memset calls
st/mesa: set colormask to zero when blitting depth
st/mesa: implement accelerated stencil blitting using shader stencil export
r600g: move CB_TARGET_MASK setup into new cb_misc_state
r600g: move MULTIWRITE setup into cb_misc_state for r6xx-r7xx
r600g: move CB_SHADER_MASK setup into cb_misc_state
r600g: set DISABLE in CB_COLOR_CONTROL if colormask is 0
r600g: remove is_flush from DSA state
r600g: do fine-grained depth texture flushing
r600g: flush depth textures bound to vertex shaders
r600g: don't set dirty_db_mask for a flushed depth texture
r600g: don't flush depth textures set as colorbuffers
r600g: fix uploading non-zero mipmap levels of depth textures
src/gallium/auxiliary/postprocess/pp_mlaa.c | 3 +-
src/gallium/auxiliary/postprocess/pp_run.c | 3 +-
src/gallium/auxiliary/util/u_blit.c | 337 +++++++++++++-------
src/gallium/auxiliary/util/u_blit.h | 20 +-
src/gallium/auxiliary/util/u_blitter.c | 153 ++++++---
src/gallium/auxiliary/util/u_blitter.h | 4 +-
src/gallium/auxiliary/util/u_format.h | 29 ++
src/gallium/auxiliary/util/u_gen_mipmap.c | 84 +++--
src/gallium/auxiliary/util/u_inlines.h | 26 ++
src/gallium/auxiliary/util/u_simple_shaders.c | 100 ++++++
src/gallium/auxiliary/util/u_simple_shaders.h | 12 +
src/gallium/drivers/r600/evergreen_compute.c | 3 +-
.../drivers/r600/evergreen_compute_internal.c | 2 +-
src/gallium/drivers/r600/evergreen_hw_context.c | 4 -
src/gallium/drivers/r600/evergreen_state.c | 36 ++-
src/gallium/drivers/r600/evergreend.h | 2 +
src/gallium/drivers/r600/r600_blit.c | 99 +++---
src/gallium/drivers/r600/r600_hw_context.c | 4 +-
src/gallium/drivers/r600/r600_pipe.h | 27 +-
src/gallium/drivers/r600/r600_resource.h | 6 +-
src/gallium/drivers/r600/r600_state.c | 42 ++-
src/gallium/drivers/r600/r600_state_common.c | 88 ++---
src/gallium/drivers/r600/r600_texture.c | 23 +-
src/gallium/drivers/r600/r600d.h | 2 +
src/mesa/main/formats.c | 6 +-
src/mesa/state_tracker/st_cb_blit.c | 37 ++-
src/mesa/state_tracker/st_cb_drawpixels.c | 23 +-
src/mesa/state_tracker/st_cb_texture.c | 32 +-
src/mesa/state_tracker/st_context.c | 2 +
src/mesa/state_tracker/st_context.h | 2 +-
30 files changed, 838 insertions(+), 373 deletions(-)
Marek
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