[Mesa-dev] [PATCH 4/7] i965/blorp: Optimize manual_blend() for compressed multisampled surfaces.
Paul Berry
stereotype441 at gmail.com
Thu Jul 12 10:43:42 PDT 2012
When downsampling a compressed multisampled surface, we can take a
shortcut to downsample any pixels that were completely covered by a
single primitive. In this case, the first color value we fetch is the
correct final color for the downsampled pixel, so we can skip the rest
of the blending operation.
---
src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 23 +++++++++++++++++++++++
1 files changed, 23 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
index 32fd48e..c8db662 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
@@ -1143,6 +1143,26 @@ brw_blorp_blit_program::manual_blend()
}
texel_fetch(texture_data[stack_depth++]);
+ if (i == 0 && key->tex_layout == INTEL_MSAA_LAYOUT_CMS) {
+ /* The Ivy Bridge PRM, Vol4 Part1 p27 (Multisample Control Surface)
+ * suggests an optimization:
+ *
+ * "A simple optimization with probable large return in
+ * performance is to compare the MCS value to zero (indicating
+ * all samples are on sample slice 0), and sample only from
+ * sample slice 0 using ld2dss if MCS is zero."
+ *
+ * Note that in the case where the MCS value is zero, sampling from
+ * sample slice 0 using ld2dss and sampling from sample 0 using
+ * ld2dms are equivalent (since all samples are on sample slice 0).
+ * Since we have already sampled from sample 0, all we need to do is
+ * skip the remaining fetches and averaging if MCS is zero.
+ */
+ brw_CMP(&func, vec16(brw_null_reg()), BRW_CONDITIONAL_NZ,
+ mcs_data, brw_imm_ud(0));
+ brw_IF(&func, BRW_EXECUTE_16);
+ }
+
/* Do count_trailing_one_bits(i) times */
for (int j = count_trailing_one_bits(i); j-- > 0; ) {
assert(stack_depth >= 2);
@@ -1169,6 +1189,9 @@ brw_blorp_blit_program::manual_blend()
brw_imm_f(1.0/num_samples));
}
}
+
+ if (key->tex_layout == INTEL_MSAA_LAYOUT_CMS)
+ brw_ENDIF(&func);
}
/**
--
1.7.7.6
More information about the mesa-dev
mailing list