[Mesa-dev] [PATCH 03/13] r600g: don't call inval_shader_cache in r600_context_flush twice
Marek Olšák
maraeo at gmail.com
Sat Jul 14 19:35:34 PDT 2012
It's already called in r600_constant_buffers_dirty.
---
src/gallium/drivers/r600/r600_hw_context.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/gallium/drivers/r600/r600_hw_context.c b/src/gallium/drivers/r600/r600_hw_context.c
index e80f39c..2951b86 100644
--- a/src/gallium/drivers/r600/r600_hw_context.c
+++ b/src/gallium/drivers/r600/r600_hw_context.c
@@ -1276,7 +1276,6 @@ void r600_context_flush(struct r600_context *ctx, unsigned flags)
/* Invalidate caches. */
r600_inval_vertex_cache(ctx);
r600_inval_texture_cache(ctx);
- r600_inval_shader_cache(ctx);
r600_flush_framebuffer(ctx, false);
/* Re-emit states. */
--
1.7.9.5
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