[Mesa-dev] [PATCH 07/13] r600g: don't invalidate texture caches when setting sampler states

Marek Olšák maraeo at gmail.com
Sat Jul 14 19:35:38 PDT 2012


Changing sampler states doesn't change resource bindings.
---
 src/gallium/drivers/r600/evergreen_state.c |    6 ------
 1 file changed, 6 deletions(-)

diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index 5885aec..11cd329 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -1120,9 +1120,6 @@ static void evergreen_bind_ps_sampler(struct pipe_context *ctx, unsigned count,
 	struct r600_context *rctx = (struct r600_context *)ctx;
 	struct r600_pipe_state **rstates = (struct r600_pipe_state **)states;
 
-	if (count)
-		r600_inval_texture_cache(rctx);
-
 	memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count);
 	rctx->ps_samplers.n_samplers = count;
 
@@ -1136,9 +1133,6 @@ static void evergreen_bind_vs_sampler(struct pipe_context *ctx, unsigned count,
 	struct r600_context *rctx = (struct r600_context *)ctx;
 	struct r600_pipe_state **rstates = (struct r600_pipe_state **)states;
 
-	if (count)
-		r600_inval_texture_cache(rctx);
-
 	for (int i = 0; i < count; i++) {
 		evergreen_context_pipe_state_set_vs_sampler(rctx, rstates[i], i);
 	}
-- 
1.7.9.5



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