[Mesa-dev] [PATCH] Fix build to use glsl_parser.hh instead of glsl_parser.h.
Matt Turner
mattst88 at gmail.com
Mon Jul 16 10:21:07 PDT 2012
On Mon, Jul 16, 2012 at 10:14 AM, Ian Romanick <idr at freedesktop.org> wrote:
> Nice. That works for me. Has a bug been reported to automake?
I emailed the automake mailing list and asked how to handle this and
the response received made it seem to me that this change was
intentional. :(
> Also, could we do something similar to avoid more .cc files? The assembly
> parser and lexer (in src/mesa/program/) are going to get converted to C++
> soon, and I'd prefer to keep .cpp as our C++ extension.
We can, but do we really want to do some extra work to select the file
extension of some generated code?
More information about the mesa-dev
mailing list