[Mesa-dev] [PATCH] softpipe: Take all lods into account when texture sampling.

Roland Scheidegger sroland at vmware.com
Wed Jul 18 06:21:05 PDT 2012

Am 18.07.2012 07:59, schrieb Olivier Galibert:
> On Tue, Jul 17, 2012 at 03:41:44PM -0600, Brian Paul wrote:
>> On 07/13/2012 10:30 AM, Olivier Galibert wrote:
>>> On Wed, Jun 20, 2012 at 08:33:38AM -0600, Brian Paul wrote:
>>>> Yeah, I think it's pretty clear that we need to support per-pixel LOD
>>>> selection.  For softpipe, Olivier's big patch looks good.
>>> ... and then nothing happened.  Ping?  The only code remark was a
>>> whitespace issue on one line :-)
>> I'll commit/push your patch soon.  I don't always remember who has 
>> git-write access so if you can't push patches yourself you should 
>> probably indicate so.
> I indeed don't have commit access, but more importantly there has been
> discussion but not review, which is why I didn't know if I had to
> change things :-)

Aside that I was curious of possible performance impact, it looked good
to me. And since performance isn't really a consideration for that
driver, I don't have any objections.


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