[Mesa-dev] [Bug 52369] New: [softpipe] piglit mipmap-setup regression

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jul 22 19:59:55 PDT 2012


https://bugs.freedesktop.org/show_bug.cgi?id=52369

             Bug #: 52369
           Summary: [softpipe] piglit mipmap-setup regression
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Other
        AssignedTo: mesa-dev at lists.freedesktop.org
        ReportedBy: vlee at freedesktop.org
                CC: galibert at pobox.com


mesa: f96405f254819238ef6bce8e7341fcc7d00eaf85 (master)

Run piglit mipmap-setup on softpipe.

$ ./bin/mipmap-setup -auto
Mesa warning: failed to remap index 173
Probe at (100,100)
  Expected: 0.392157 0.392157 0.392157
  Observed: 0.470588 0.470588 0.470588
  At mipmap level 0, order = Normal
Probe at (100,100)
  Expected: 0.470588 0.470588 0.470588
  Observed: 0.549020 0.549020 0.549020
  At mipmap level 1, order = Normal
Probe at (100,100)
  Expected: 0.549020 0.549020 0.549020
  Observed: 0.627451 0.627451 0.627451
  At mipmap level 2, order = Normal
Probe at (100,100)
  Expected: 0.627451 0.627451 0.627451
  Observed: 0.705882 0.705882 0.705882
  At mipmap level 3, order = Normal
Probe at (100,100)
  Expected: 0.705882 0.705882 0.705882
  Observed: 0.784314 0.784314 0.784314
  At mipmap level 4, order = Normal
Probe at (100,100)
  Expected: 0.784314 0.784314 0.784314
  Observed: 0.862745 0.862745 0.862745
  At mipmap level 5, order = Normal
Probe at (100,100)
  Expected: 0.862745 0.862745 0.862745
  Observed: 0.941176 0.941176 0.941176
  At mipmap level 6, order = Normal
PIGLIT: {'result': 'fail' }


229a1a7e4da1a9c60b35b79f2a63e0bab451a76e is the first bad commit
commit 229a1a7e4da1a9c60b35b79f2a63e0bab451a76e
Author: Olivier Galibert <galibert at pobox.com>
Date:   Tue Jun 19 21:01:37 2012 +0200

    softpipe: Take all lods into account when texture sampling.

    This patch churns a lot because it needs to change 4-wide filters into
    single pixel filters, since each fragment may use a different filter.

    The only case not entirely supported is the anisotropic filtering.
    Not sure what we want to do there, since a full quad is required by
    that filter.

    Signed-off-by: Olivier Galibert <galibert at pobox.com>
    Reviewed-by: Brian Paul <brianp at vmware.com>

:040000 040000 b097530109abfbb406df16689a45154ba31e72f1
37331d8c61f88d8908f3bd5056fd4a08888a0e3d M    src
bisect run success

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