[Mesa-dev] r600g compute cleanups

Tom Stellard tstellar at gmail.com
Tue Jul 24 11:36:54 PDT 2012


Here are few patches that cleanup state handling in the r600g compute code.
I'm trying to move away from using struct evergreen_compute_resource for
state handling and instead use atoms to make it easier for the compute
and 3D code to coexist.


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