[Mesa-dev] Check the compilation problems in mesa-user
Brian Paul
brianp at vmware.com
Wed Jul 25 08:06:47 PDT 2012
On 07/25/2012 09:01 AM, Matt Turner wrote:
> On Wed, Jul 25, 2012 at 6:57 AM, Brian Paul<brianp at vmware.com> wrote:
>>> Several days passed and no software renderer.
>>> I rather would like to test the llvmpipe
>>> than fix the compiler...
>>>
>>> What is the status with OSMesa and llvmpipe?
>>
>>
>> OSMesa only works with the legacy swrast driver, not llvmpipe. One thing on
>> my to-do list is to write a gallium state tracker to implement OSMesa for
>> gallium drivers. But I don't know when I'll get to that.
>
> OSMesa does software offscreen rendering? Why wouldn't developers just
> use FBOs these days? Beyond not depending on OSMesa, they'd have
> hardware acceleration.
I think it's mostly legacay apps that use OSMesa. But some OSMesa
apps do unusual things like directly touching the color/depth buffer
values to avoid glRead/DrawPixels (see the
OSMesaGetDepth/ColorBuffer() functions).
-Brian
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