[Mesa-dev] [Bug 47375] Blender crash on startup after upgrade to mesa 8.0.1

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jul 26 19:19:49 PDT 2012


https://bugs.freedesktop.org/show_bug.cgi?id=47375

--- Comment #29 from Barto <mister.freeman at laposte.net> 2012-07-26 19:19:49 PDT ---
(In reply to comment #28)
> Can you try making this change to radeon_span.c:
> 
> diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c
> b/src/mesa/drivers/dri/ra
> index 1f2ba49..fd91f88 100644
> --- a/src/mesa/drivers/dri/radeon/radeon_span.c
> +++ b/src/mesa/drivers/dri/radeon/radeon_span.c
> @@ -66,6 +66,7 @@ radeon_renderbuffer_map(struct gl_context *ctx, struct
> gl_rend
> 
>         rrb->base.Map = map;
>         rrb->base.RowStride = stride;
> +       rrb->Base.ColorType = GL_UNSIGNED_BYTE;
>  }
> 
>  static void

so I add this line in radeon_span.c, after the line 68 :

rrb->base.ColorType = GL_UNSIGNED_BYTE;

I compiled mesa lib, Blender runs without crash, but it still very slow in the
GUI ( too much lag when I click in the gui, menus ), it's not normal because
with 7.11 mesa lib Blender was much more fast,

I notice also some errors message in the console :

Mesa: User error: GL_INVALID_ENUM in
glGetIntegerv(pname=GL_MAX_TEXTURE_IMAGE_UNITS)
Error: Not freed memory blocks: 2
IDProperty group len: 108 0xb91d808
uiAfterFunc len: 616 0xb9e5f88

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