[Mesa-dev] [Bug 47375] Blender crash on startup after upgrade to mesa 8.0.1
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 26 22:33:11 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=47375
--- Comment #38 from Barto <mister.freeman at laposte.net> 2012-07-26 22:33:11 PDT ---
(In reply to comment #37)
> Try setting the RADEON_DEBUG env var to "fall". Ex: export RADEON_DEBUG=fall
> then run blender. It should print a message to stdout/err when a software
> fallback is hit. That should give some clue.
>
> If it's just glDrawPixels we could try to just map the region that'll be
> touched by the glDrawPixels to try to speed things up.
I did the "export RADEON_DEBUG=fall" but I see no messages related to software
fallback when I run blender,
there is only this error message already seen before :
Mesa: User error: GL_INVALID_ENUM in
glGetIntegerv(pname=GL_MAX_TEXTURE_IMAGE_UNITS)
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