[Mesa-dev] [PATCH] mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).
Kenneth Graunke
kenneth at whitecape.org
Fri Jun 1 03:52:19 PDT 2012
According to Table 6.17 in the GL 2.1 specification, DEPTH_TEXTURE_MODE,
TEXTURE_COMPARE_MODE, and TEXTURE_COMPARE_FUNC need to be restored on
glPopAttrib(GL_TEXTURE_BIT).
Makes a number of oglconform tests happier.
v2: Make restoration conditional on the ARB_shadow and ARB_depth_texture
extensions, as suggested by Brian. I'm not sure that any
implementations still remain that don't support those, but why not?
NOTE: This is a candidate for stable release branches.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/attrib.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index b114ec9..318d576 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -799,6 +799,14 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
_mesa_TexParameterf(target, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB,
samp->CompareFailValue);
}
+ if (ctx->Extensions.ARB_shadow) {
+ _mesa_TexParameteri(target, GL_TEXTURE_COMPARE_MODE,
+ samp->CompareMode);
+ _mesa_TexParameteri(target, GL_TEXTURE_COMPARE_FUNC,
+ samp->CompareFunc);
+ }
+ if (ctx->Extensions.ARB_depth_texture)
+ _mesa_TexParameteri(target, GL_DEPTH_TEXTURE_MODE, samp->DepthMode);
}
/* remove saved references to the texture objects */
--
1.7.10.3
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