[Mesa-dev] [PATCH] glsl: Fix pi/2 constant in acos built-in function
Ian Romanick
idr at freedesktop.org
Mon Jun 4 22:11:13 CEST 2012
From: Ian Romanick <ian.d.romanick at intel.com>
In single precision, 1.5707963 becomes 1.5707962513 which is too
small. However, 1.5707964 becomes 1.5707963705 which is just right.
The value 1.5707964 is already used in asin.ir.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: Olivier Galibert <galibert at pobox.com>
Cc: Paul Berry <stereotype441 at gmail.com>
---
src/glsl/builtins/ir/acos.ir | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/glsl/builtins/ir/acos.ir b/src/glsl/builtins/ir/acos.ir
index f0078f8..8c3797e 100644
--- a/src/glsl/builtins/ir/acos.ir
+++ b/src/glsl/builtins/ir/acos.ir
@@ -4,26 +4,26 @@
(declare (in) float x))
((declare () float s)
(call asin (var_ref s) ((var_ref x)))
- (return (expression float - (constant float (1.5707963)) (var_ref s)))))
+ (return (expression float - (constant float (1.5707964)) (var_ref s)))))
(signature vec2
(parameters
(declare (in) vec2 x))
((declare () vec2 s)
(call asin (var_ref s) ((var_ref x)))
- (return (expression vec2 - (constant float (1.5707963)) (var_ref s)))))
+ (return (expression vec2 - (constant float (1.5707964)) (var_ref s)))))
(signature vec3
(parameters
(declare (in) vec3 x))
((declare () vec3 s)
(call asin (var_ref s) ((var_ref x)))
- (return (expression vec3 - (constant float (1.5707963)) (var_ref s)))))
+ (return (expression vec3 - (constant float (1.5707964)) (var_ref s)))))
(signature vec4
(parameters
(declare (in) vec4 x))
((declare () vec4 s)
(call asin (var_ref s) ((var_ref x)))
- (return (expression vec4 - (constant float (1.5707963)) (var_ref s)))))
+ (return (expression vec4 - (constant float (1.5707964)) (var_ref s)))))
))
--
1.7.6.5
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