[Mesa-dev] [PATCH] glsl: Hook up loop_variable_state destructor to plug a memory leak.
Marcin Slusarz
marcin.slusarz at gmail.com
Thu Jun 7 20:25:23 CEST 2012
On Thu, Jun 07, 2012 at 10:33:39AM -0700, Ian Romanick wrote:
> In my dream of dreams, we'd be able to either allocate objects via
> ralloc or allocate (automatic) objects on the stack.
Hmm, I think it's doable with a patch I just posted + changes to delete calls
(passing ralloc context). Is it really that desirable?
Marcin
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