[Mesa-dev] [PATCH v2 14/21] mesa/program: Use sampler object state if present
Pauli Nieminen
pauli.nieminen at linux.intel.com
Tue Jun 12 11:38:54 PDT 2012
CompareFailValue is part of Sampler state that needs to be read from
bound sampler object if present.
Signed-off-by: Pauli Nieminen <pauli.nieminen at linux.intel.com>
Reviewed-by: Brian Paul <brianp at vmware.com>
---
src/mesa/program/prog_statevars.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 98ab9d0..7ab5773 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -36,6 +36,7 @@
#include "main/mtypes.h"
#include "prog_statevars.h"
#include "prog_parameter.h"
+#include "main/samplerobj.h"
/**
@@ -555,11 +556,13 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
const int unit = (int) state[2];
const struct gl_texture_object *texObj
= ctx->Texture.Unit[unit]._Current;
+ const struct gl_sampler_object *samp =
+ _mesa_get_samplerobj(ctx, unit);
if (texObj) {
value[0] =
value[1] =
value[2] =
- value[3] = texObj->Sampler.CompareFailValue;
+ value[3] = samp->CompareFailValue;
}
}
return;
--
1.7.9.5
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